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Old 11-28-2012, 10:12 AM   #17
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Re: pure sim sliders simgameonly

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glad ur enjoying yourself
hey i want to raise my QB acc a little bit any idea to how much, i don't use the stick to aim, and sometimes my guy is wide open and it goes way off and sometimes i hit one button and it go towards another receiver and causes some of my INTS, i understand being off but most cases in nfl if they are wide open they don't miss ya know
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Old 11-28-2012, 07:11 PM   #18
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Re: pure sim sliders simgameonly

i have the ai at 7 and its working good, as far as the user i struggled with 6 myself in the very beginning, i remember one game with rg3 that was abysmal, at 6 i struggle with the deep ball , which is kind of a struggle anyway as it seems play action after some run pounding it what it takes to get true seperation, anyway i would go up in increments of one and try to lay off the left stick whenever it is not needed, i would not go over 9 at all costs
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Old 11-28-2012, 08:04 PM   #19
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Re: pure sim sliders simgameonly

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i have the ai at 7 and its working good, as far as the user i struggled with 6 myself in the very beginning, i remember one game with rg3 that was abysmal, at 6 i struggle with the deep ball , which is kind of a struggle anyway as it seems play action after some run pounding it what it takes to get true seperation, anyway i would go up in increments of one and try to lay off the left stick whenever it is not needed, i would not go over 9 at all costs
yea i never use the left stick at all so not sure if that's my problem or not
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Old 11-29-2012, 06:23 AM   #20
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Re: pure sim sliders simgameonly

I still the left stick use it but you have to be very easy on it, the accuracy is that low to create some semblance of overthrows, underthrows, misses etc.

Oh in addition to these sliders the game plays much more realistic with the 2 controller trick, to change the cpu playbook to help their playcalling

http://www.operationsports.com/forum...fline-ccm.html
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Old 11-29-2012, 09:15 AM   #21
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Re: pure sim sliders simgameonly

yea i def have to raise my accuracy i just have 2 INTS where my reciever was wide open but threw it right to a DB who wasn't even covering the receiver
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Old 12-01-2012, 04:09 PM   #22
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Re: pure sim sliders simgameonly

changes to original post as the combo of dropping the speed threshold from 75 to 73 was making the user running game too effective, new threshold is 74, and i dropped the human run blocking down by one click to 24 from 25
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Old 12-02-2012, 10:28 AM   #23
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Re: pure sim sliders simgameonly

yea sorry dude just can't use these anymore my qb just threw 7 ints in one game and my guys can't even intercept one that should be a clean int
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Old 12-02-2012, 04:05 PM   #24
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Re: pure sim sliders simgameonly

all good bro, just sharing what works well for me, everyone has to tweak the sliders to their own liking and to what works well for them to achieve a realistic game
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