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BritPitbull's Sliders - XBOX 360

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Old 02-04-2014, 02:58 PM   #9
J.C
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Re: BritPitbull's Sliders - XBOX 360

This slider set breaks the game for me. Maybe it's because I'm playing be a player CFM.

The run game is waaaaaay to easy. every run is resulting in at least a 7 yard gain. The D getting knocked over like bowling balls when tryna take down the HB or WR (Me). It's like playing on rookie.
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Old 02-04-2014, 03:13 PM   #10
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Re: BritPitbull's Sliders - XBOX 360

Quote:
Originally Posted by Teleo
Game looks great...how were the injuries?
I don't remember the injuries in the first game. There were a few but not sure whether any were serious.

In game two I lost Boldin and Vernon for the rest of the game and the Broncos lost Moreno for the game.
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Old 02-04-2014, 03:27 PM   #11
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Re: BritPitbull's Sliders - XBOX 360

Quote:
Originally Posted by J.C
This slider set breaks the game for me. Maybe it's because I'm playing be a player CFM.

The run game is waaaaaay to easy. every run is resulting in at least a 7 yard gain. The D getting knocked over like bowling balls when tryna take down the HB or WR (Me). It's like playing on rookie.
Thanks for the info and for testing them out. Did you have every setting exactly as I laid out?

I do remember from previous years that Franchise mode seemed to play very differently than Play now mode. I'll have to see for myself. Also, I imagine the results could be completely different if playing as just the WR. Who knows?

I'm not sure why my sliders in particular would result in such a dominance of the player's running game; player run blocking is as low as possible and CPU tacking is almost as high as possible, so not sure how this could result in the CPU defense being smashed. I am getting dropped in the backfield very often.

Can I just ask, the game was definitely on All-Madden (ie, after you set up the sliders it still showed All-Madden as the setting and not "custom") and on slow, etc?

Last edited by BritPitbull; 02-04-2014 at 04:00 PM.
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Old 02-04-2014, 04:01 PM   #12
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Re: BritPitbull's Sliders - XBOX 360

No problem.


And yeah. I had them set up exactly how you said in my CFM. Exited the sliders menu and then went to my League settings and it was at all madden and slow.

I didn't finish the game playing as WR. I couldn't take it. I want a battle for yards, not them handed on a plate.

But I'll set the sliders up for my coach cfm and play a full game. I'll post my thoughts in a bit.
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Old 02-04-2014, 04:12 PM   #13
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Re: BritPitbull's Sliders - XBOX 360

Quote:
Originally Posted by J.C
No problem.


And yeah. I had them set up exactly how you said in my CFM. Exited the sliders menu and then went to my League settings and it was at all madden and slow.

I didn't finish the game playing as WR. I couldn't take it. I want a battle for yards, not them handed on a plate.

But I'll set the sliders up for my coach cfm and play a full game. I'll post my thoughts in a bit.
Cool, appreciate it.
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Old 02-04-2014, 06:21 PM   #14
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Test Game 3: Eagles (CPU) v Bears (me)

Philadelphia Eagles at Chicago Bears
Feb 4, 20141ST2ND3RD4THSCORE
Philadelphia Eagles71431741
Chicago Bears10714738
Team Stats Comparison
PHICHI
Total Offense506549
Rushing Yards177224
Passing Yards329325
First Downs1923
Punt Return Yards143
Kick Return Yards84194
Total Yards604746
Turnovers11
3rd Down Converstion4-106-10
4th Down Conversion0-00-0
2-Point Conversion0-00-0
Red Zone Touchdowns/Field Goals4-03-1
Penalties3-321-5
Posession Time20:5931:01
Scoring Summary
FIRST QUARTER SCORINGPHICHI
09:42(PHI) Maclin 44 yd catch70
05:56(CHI) Gould 27 yd FG73
01:33(CHI) Marshall 22 yd catch710
SECOND QUARTER SCORINGPHICHI
05:38(PHI) Foles 1 yd run1410
02:11(CHI) Forte 4 yd run1417
0:33(PHI) Maclin 9 yd catch2117
THIRD QUARTER SCORINGPHICHI
11:45(CHI) Marshall 33 yd catch2124
09:15(PHI) Henery 48 yd FG2424
05:56(CHI) Marshall 18 yd catch2431
FOURTH QUARTER SCORINGPHICHI
09:32(PHI) McCoy 3 yd run3131
02:34(PHI) Vick 13 yd run3831
0:51(CHI) Bennett 2 yd catch3838
0:10(PHI) Henery 41 yd FG4138
Philadelphia Eagles
PASSINGC/AYDSTDINT
Cutler26/3137240
McCOwn0/2001
RUSHINGATTYDSAVGTD
Forte302157.11
Cutler199.00
RECEIVINGRECYDSAVGTD
Marshall1225020.83
Forte4133.20
M Bennett4276.70
Rosario2276.70
Jeffery23316.50
E Bennett122.01
Hester12020.00
BLOCKINGPANCAKESACK
Bushrod20
M Bennett10
Slauson11
Rosario01
Fiammetta01
DEFENSETACKSACKINTTD
Briggs5000
Peppers5100
Anderson5000
Williams5000
Tillman5010
Bowman4000
Hayden4000
Wright4000
Melton3000
Frey3000
Wilson2000
Paea2000
Conte1000
McClellin1000
Costanzo1000
KICKINGFGXPPTSLONG
Gould1/35/5828
PUNTINGNOYDSAVGIN20
Podlesh27537.51
KICK RETURNRETYDSAVGTD
Hester718626.50
Rosario188.00
PUNT RETURNRETYDSAVGTD
Hester133.00
Chicago Bears
PASSINGC/AYDSTDINT
Foles20/3028221
Vick1/25000
Thornton1/1500
RUSHINGATTYDSAVGTD
McCoy191417.41
Brown3155.00
Foles2126.01
Vick11313.01
Maclin1-4-4.00
RECEIVINGRECYDSAVGTD
McCoy1116214.70
Jackson45814.50
Maclin37625.32
Avant22412.00
Celek2178.50
BLOCKINGPANCAKESACK
Cooper40
Kelce40
Peters31
Mathis30
Celek10
DEFENSETACKSACKINTTD
Chung9200
Allen8000
Barwin8100
Cole8100
Kendricks6000
Ryans6000
Williams5000
Marsh2000
Graham2000
Casey2000
Fletcher2010
Curry1100
Carmichael1000
Kruger1000
Logan1000
KICKINGFGXPPTSLONG
Henery2/25/51149
PUNTINGNOYDSAVGIN20
Jones315050.00
KICK RETURNRETYDSAVGTD
Boykin24321.50
Jackson24120.50
PUNT RETURNRETYDSAVGTD
Jackson11414.00


Summary
This was a shootout with the lead going back and forth. Both offences moved the ball fairly easily. As you can see from Cutler's stats, I found him to be the best QB I've played with so far and he and Marshall were an irresistible combination. It was a game of big plays. Both main running backs broke two long runs and there were several long completions by each side. The Eagles used McCoy on the screen to very good effect. I had to punt midway through the 4th quarter with the scores tied and the Eagles were able to drive the length of the field and kick a FG with 10 seconds left. I managed to get in position for a 58 yd FG but came up short.

Observations
This game didn't feel as authentic. I was able to pass and run quite easily (as was the CPU). It's clear that with the minimum speed and reactions low each player is more of an individual and each game will be very different depending on personnel. That's great but I think the offence and scoring is too high on both sides. I suppose raising the reaction times is the solution to this and possibly lowering QB ratings a little.

The other thing I noticed was that by lowering the fatigue, there were practically no substitutions. McCoy and Forte were ever-present which further boosted their already great stats. I think I will raise this back.

Last edited by BritPitbull; 02-06-2014 at 03:20 PM.
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Old 02-04-2014, 11:54 PM   #15
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Re: BritPitbull's Sliders - XBOX 360

Aight. I used your sliders as a base. All my games were pretty much like the last 1 you posted. very high scoring. I made some adjustments to make it more of a battle.

Sliders altered.

Game settings the same only I turned the game speed to very slow.

Played as the Buffalo against Indi (Please note I'm not the best player lol)

The game was super tight in the first half and gradually became much more open in the 3rd and 4th quarters as fatigue started to set in.

Buffalo Bills at Indianapolis Colts
Feb 5, 1ST2ND3RD4THSCORE
Buffalo Bills ()0001010
Indianapolis Colts ()338317
Team Stats Comparison

BUFIND
Total Offense238232
Rushing Yards14766
Passing Yards91166
First Downs1412
Punt Return Yards190
Kick Return Yards11466
Total Yards371298
Turnovers1 (0)1 (0)
3rd Down Converstion3-157-16
4th Down Conversion2-40-0
2-Point Conversion0-01-1
Red Zone Touchdowns/Field Goals2-23-3
Penalties1-153-15
Posession Time29:3722;23
Buffalo Bills
PASSINGC/AYDSTDINT
Hasselbeck7/1910301
Harnish2/23700
Luck6/83200
RUSHINGATTYDSAVGTD
Ballard18643.5
Bradshaw400.0
Luck200.0
Brown122.01
RECEIVINGRECYDSAVGTD
Palmer47418.5
Whealen4348.5
Hilton242.0
Allen177.0
Brazill12525.0
Fleener11616.0
Ballard111.0
Bey11111.0
BLOCKINGPANCAKESACK
Wayne20
Bey10
Cunningham10
Ijalana01
Fleener01
Indianapolis Colts


These sliders might be better suited to 14 minute games. I'll have to play a few more games. Making plays for long yards feels a lot more satisfying so far since 90% of the game is such a battle moving forward. And losing yards on deference feels much more down to me and my own mistakes rather than flaws in the defense mechanics.

I'll post my sliders in tomorrow.

Even though they felt a little too loose for me, (Mine are hardly perfect lol) I really Appreciate the sliders and effort. Keep it up.

Edit: Sorry about the incomplete box score. Doing it manually is a chore and it's late lol.

Is there and easier way to do this that I don't know about?
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Old 02-05-2014, 07:37 AM   #16
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Re: BritPitbull's Sliders - XBOX 360

Thanks for the input and for testing, I'll be interested to see the changes you made. I am fairly happy with mine as a base but they do need tweaking to slow the offence on both sides. Regarding clock time, as long as you're getting 130-135 plays (pass attempts + runs + sacks) then that's good.

For my next test I will raise defence awareness a bit and lower QB accuracy but I need to make small adjustments as I don't want to prevent the QBs from being able to throw deep. Another issue which is perhaps skewing the QB accuracy and success of drives is the low number of drops, I will lower catching because of this too. Factors like drops and penalties need to be in the game in order to keep the offences in check and the score down (as they do in real life).

Also fatigue needs to go back up to make rotation and squad depth relevant. I may also take the speed differential down a touch too as I have found some players to be a little slow and if the awareness is goin up I still want to be able to run to the outside, scramble, etc.

Last edited by BritPitbull; 02-05-2014 at 08:29 AM.
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