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Jay's Sliders - Final Release
This is a discussion on Jay's Sliders - Final Release within the Madden NFL Old Gen Sliders forums.
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09-13-2004, 09:29 PM | #9 | ||||||||||||||||||||||||
Rookie
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Re: Jay's Sliders - Final Release
Last edited by Gr8ONe; 09-13-2004 at 09:31 PM. |
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09-13-2004, 10:06 PM | #10 | ||||||||||||||||||||||||
Banned
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Re: Jay's Sliders - Final Release
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09-14-2004, 12:28 AM | #11 | ||||||||||||||||||||||||
Banned
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Re: Jay's Sliders - Final Release
I believe that I asked that people should critique the sliders after having played at least *2* games with them. Not one half. Now, want to know why you have so many yards and they have none? Because you played *crap* defense obviously. All-Madden will exploit your weaknesses, apparently the computer figured out that you couldn't cover the pass. 156 yards for Pennington? He had right around that for the half yesterday, and it wasn't just because of a soft secondary. I might get beat for a bomb occasionally, but not 3 in one half. So, if the computer runs 9 plays, and scores on 4, it would seem you would probably have the ball the majority of the first half. 18 carries for 173 yards is a bit high, but I also said to play more than 1 game to allow for breakout performances. THEY DO HAPPEN. Christ, Curtis Martin ran for 193 yards yesterday. Multiple RB's went over 140. Is it high for a halftime total? Yes. I'll acknowledge that much. But 156 and 137 are NOT otherworldly stats. You'll remember that Garcia 2 years ago was a Pro-Bowler (rated 88 in the newest roster update too) and he's accurate as hell. Pennington only led the league in QB Rating the year before. If the running game is too easy for you, either move the CPU Break Block up 1, or move the Run Blocking or RB Ability down. Blocking if the holes are just gigantic, or Ability if you're running people over or just crazily outjuking them. I dunno what to tell ya - I've got like 2:44 left in the 3rd quarter in my game with Browns/Jets as a test for ya. It's 20-10, the Jets have scored once on a pick on me, and once on a fumbled punt near my 10 yard line that they scooped and scored. Martin has 14 carries for 85 yards, Garcia is 15-26 for 157 and a score, and Pennington has thrown for about 70 yards (it's snowing). They've been relying on Martin and he's been running well. As for my running game, Suggs has 22 carries for 70 yards. Maybe you're just that much better, or maybe the CPU actually having to play football against me is keeping the stats where they should be. Please play a couple more games though, if you still have problems - you can fix them. If nothing else you play football for a couple hours. If it works, you have countless hours of better fun because you are going to get good sliders. |
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09-14-2004, 12:49 AM | #12 |
Rookie
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Re: Jay's Sliders - Final Release
Jay....I think these sliders are great. They pulled me away from ESPN. Thanks for the hard work!!!
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09-14-2004, 11:39 AM | #13 | ||||||||||||||||||||||||
Banned
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Re: Jay's Sliders - Final Release
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09-14-2004, 11:45 AM | #14 | ||||||||||||||||||||||||
Hall Of Fame
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Re: Jay's Sliders - Final Release
Crank Awareness all the way down, and the cornerback will stay in coverage much longer, oblivious to the running play until the RB is a few yards down field, sometimes way down field. The pursuit angles aren't as perfect either. |
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09-14-2004, 11:50 AM | #15 | ||||||||||||||||||||||||
Banned
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Re: Jay's Sliders - Final Release
I'll tell ya this much - as I said in the original post - that far more important is your blocking numbers, the break block numbers, and the tackling. Premium reaction to the play is very necessary to play on All-Madden, especially with these sliders. All the reaction in the world doesn't matter if the only players that ever make tackles are CB's, Safeties, and LB's. These make it so the line is more than something to just be ran over and jumped over as you roll down the field. |
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09-14-2004, 12:35 PM | #16 | ||||||||||||||||||||||||
Banned
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Re: Jay's Sliders - Final Release
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