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Originally Posted by feeq14 |
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Just as an idea i would like to see others opinions
Madden needs to get rid of the Awareness attribute. If you think about it, as far as i can tell the atribute for awareness (AWR) is a modifier for every critical atribute at every position, it is the reason why DBs cover so well (Arrrggh) why D lineman always seem to move off of their blocks at the perfect time to make a play (especially in NCAA), it is why QBs can make certain throws (when your not playing with them) etc etc.
But truthfully there needs to be like at least half a dozen more atributes for players that are specific for every position. This will seperate the decent players from the good ones, from the great ones. It will help gamers feel less cheated when cpu controlled players make the inhuman plays that they can tend to make. Im tired of Ahmad Carrol blanketing Randy Moss, or average CBs Blanketing Elite wideouts in general.
Hopefully since Madden has basically wiped out ESPN Football they will grab a couple of their ideas for their attributes. Heres an example of the difference between the two
CB critical attributes for madden for an overall rating of maybe 90
Sp 88-99
Ag 88-99
Acc 88-99
cth 60-75
tck 55-80
awr 75-99
Jmp 75-99
ESPN with same rating
Sp 80-99
ag 80-99
cth 30-60
cvr 75-99 (Coverage)
rsp 45-70 (Run support)
tkl 40-70
con 60-99 (consistency
jmp 60-99
agg 15-99 (aggression)
Better yet lets do it for a good QB
Madden
spd 50-75
Thp 85-99
tha 85-99
Awr 75-99
ESPN
Spd 45-75
Thp 75-99
Tha 80-99
Cmp 75-99 (Composure
PRC 75-99 (Pass Read Coverage)
Ldr 75-99 (Leadership)
Scr 55-80 (Scramble)
Con 50-99 (Consistency)
Look how many abilities Awr accounts for, all be it Espn didnt do a great job of applying and implementing their attributes for in game play, but in theory they have a much more realistic system. It allows for there to be a true difference between Tom Brady and Peyton Manning, Champ Bailey, and Fredd Smoot, Simeon Rice, and Ted Washington. Just an idea or hope.
Your opinions please
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I agree and have said it on a couple of message boards. The rating system is not complex enough. That's why it makes it seem like all the defenses in madden play the same. They need a deeper attribute/rating system in the game to govern certain actions. I'm sorry, but if a WR runs great routes and has great speed and good hands vs a cb that has average coverage, average speed, that CB should be getting RAPED unless you help him out over the top. As it stands you can run one on one alot and he'll defend the pass every damn time.
The attributes should also govern what you will call, especially on defense. If you have sub par corners, you cannot play alot of aggressive man coverage or should not be allowed to get away with playing alot of aggressive man coverage.
I would say by far the things I want EA to impove on are running game including offensive line blocking, Ratings/attributes, tackling system and playbooks.