Home

New Passing Game Leads To...

This is a discussion on New Passing Game Leads To... within the Madden NFL Last Gen forums.

Go Back   Operation Sports Forums > Football > Madden NFL Football > Madden NFL Last Gen
FIFA 21 Review
Tennis World Tour 2 Review
Doug Flutie's Maximum Football 2020 Review
Poll: Which next-gen console are you going to purchase? (Click to vote)
Reply
 
Thread Tools
Old 08-11-2005, 03:43 PM   #1
Moderator
 
Aggies7's Arena
 
OVR: 39
Join Date: Jan 2005
Location: Maryland
Posts: 9,558
Blog Entries: 6
New Passing Game Leads To...

Has anyone else notice that this new passing cone feature it seems like the cpu holds on to the ball longer and actually gives the user a chance to use Dlinemen and get there in time. I just feel like the game is more realistic with this new cone feature, because it finally feels like if I dont get through the line and get held up, I can keep trying and still have a shot at a sack, where as in previous years if you didnt have a clean hole to come through forget it the qb released the ball in 1 second. Anyone else agree?
Aggies7 is offline  
Reply With Quote
Advertisements - Register to remove
Old 08-11-2005, 03:45 PM   #2
Banned
 
OVR: 3
Join Date: Jul 2004
Location: Fort Worth, TX
Re: New Passing Game Leads To...

Quote:
Originally Posted by Aggies7
Has anyone else notice that this new passing cone feature it seems like the cpu holds on to the ball longer and actually gives the user a chance to use Dlinemen and get there in time. I just feel like the game is more realistic with this new cone feature, because it finally feels like if I dont get through the line and get held up, I can keep trying and still have a shot at a sack, where as in previous years if you didnt have a clean hole to come through forget it the qb released the ball in 1 second. Anyone else agree?
Yeah the CPU does hold it longer.....sometimes too long. It does allow for better sacks and a more satisfying feeling that your defense is actually WORKING!
southpaww is offline  
Reply With Quote
Old 08-11-2005, 03:46 PM   #3
MVP
 
kennyacid's Arena
 
OVR: 30
Join Date: Nov 2004
Location: Bronx , NY
Blog Entries: 10
Re: New Passing Game Leads To...

Yeah i was thinkin the same thing.
kennyacid is offline  
Reply With Quote
Old 08-11-2005, 03:51 PM   #4
Rookie
 
OVR: 6
Join Date: Aug 2005
Location: Pasadena, MD
Re: New Passing Game Leads To...

Yes, so it's not just me that noticed this...

Peyton Manning held onto the ball 5 seconds thrice (yes, thrice) against me.

The first time it was a Playaction, Deion Sanders was blitzing (I was controlling him) and I tackled the HB because you know...it was a good play fake. But anyway, Deion fell down and got trampled on by like 87 lineman, stood up, ran 10 yards and sacked Manning.

The second time, Anthony Weaver (who I was also controlling) got pancaked, stood up, sprinted down and around the RT and sacked him.

The third time, the same thing happened, only this time with Terrell Suggs.
__________________
Orioles-Ravens-Wizards-Capitals

"Excuse me, but Hiphop these days, it don't enthuse me"

---Chino XL
KRS-One is offline  
Reply With Quote
Old 08-11-2005, 10:58 PM   #5
R**k**
 
whosgotcha's Arena
 
OVR: 18
Join Date: Dec 2002
Posts: 662
Re: New Passing Game Leads To...

Quote:
Originally Posted by Aggies7
Has anyone else notice that this new passing cone feature it seems like the cpu holds on to the ball longer and actually gives the user a chance to use Dlinemen and get there in time. I just feel like the game is more realistic with this new cone feature, because it finally feels like if I dont get through the line and get held up, I can keep trying and still have a shot at a sack, where as in previous years if you didnt have a clean hole to come through forget it the qb released the ball in 1 second. Anyone else agree?
Yeah. It does make it more realistic.
whosgotcha is offline  
Reply With Quote
Advertisements - Register to remove
Old 08-11-2005, 11:01 PM   #6
Hall Of Fame
 
bcruise's Arena
 
OVR: 48
Join Date: Mar 2004
Posts: 21,918
Blog Entries: 8
Re: New Passing Game Leads To...

Yeah, the CPU definitely holds the ball longer, and as was mentioned sometimes too long (resulting in a bunch of sacks). But it does seem that "Robo-QB" has finally been terminated with the vision cone.
bcruise is offline  
Reply With Quote
Old 08-11-2005, 11:49 PM   #7
Banned
 
OVR: 8
Join Date: Sep 2003
Re: New Passing Game Leads To...

Yep, I noticed that the CPU also holds onto the ball longer and I really like that sicne as stated, it lets you actually get some really good pressure with your D and gives the feeling the player controlled D is not useless.
steveo is offline  
Reply With Quote
Old 08-12-2005, 01:15 AM   #8
Lie,cheat,steal,kill: Win
 
trobinson97's Arena
 
OVR: 44
Join Date: Oct 2004
Location: Lowcountry
Posts: 16,318
Blog Entries: 5
Re: New Passing Game Leads To...

Yeah I like the fact that the cpu holds th ball longer as well. But I also find that my cpu controllled d-lineman rarely get pressure or sacks. When I get sacks it's usually because of the player I was controlling. Nothing to complain about really though, just an observation. The cpu holding the ball longer definitely makes up for it.
__________________
PS: You guys are great.

SteamID - Depotboy



...2009, 2011, 2012, 2015, 2017....
What a run
Roll Tide




trobinson97 is offline  
Reply With Quote
Reply


« Previous Thread | Next Thread »

« Operation Sports Forums > Football > Madden NFL Football > Madden NFL Last Gen »


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -4. The time now is 10:16 AM.

Top -