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Tackling animations

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Old 11-19-2005, 09:31 AM   #1
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Tackling animations

I've been watching the Game Informer vids and i was just wondering why do I see the same grab and push the ball carrier down to the ground animation on almost every single tackle.

The running game in madden just feels so vague. Its like when your running and you get touch, you pretty much might as well get ready to back to the play screen and call a play because your not gonna break a tackle. I would say atleast give the ability for the user to break the tackle on his own for some more extra yardage. Not all running backs can do it but not every running back goes down on the first tackle either especially if its a one on one situation like a jerome bettis going up against a smaller DB.

Personally I feel madden leaves alot to be desired. Gameplay just feels so STALE.
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Old 11-19-2005, 09:38 AM   #2
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Re: Tackling animations

At some point, even the Madden Apologists will have to admit that maybe, just maybe, we're talking about a talent issue here with Tiburon. I mean, the competition had been doing some things (tackling, "getting skinny", online leagues) quite well for years now. I realize Tiburon may not have had all the time they would have liked to make the game, but they haven't ever proved they know how to do these things in the first place.

I guess you could build a new Pinto from the ground up, but if it's got the gas tank in the same place, why bother?
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Old 11-19-2005, 09:53 AM   #3
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Re: Tackling animations

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Originally Posted by GTheorenHobbes
At some point, even the Madden Apologists will have to admit that maybe, just maybe, we're talking about a talent issue here with Tiburon. I mean, the competition had been doing some things (tackling, "getting skinny", online leagues) quite well for years now. I realize Tiburon may not have had all the time they would have liked to make the game, but they haven't ever proved they know how to do these things in the first place.

I guess you could build a new Pinto from the ground up, but if it's got the gas tank in the same place, why bother?

Yeah i agree with you. The competition has done so many things right for the past few years. "Running back putting his hands on the backs of O-lineman to create some space, Db's and Wr's battling for position. Some many subtle things. I guess when it's all said and done it probably does really come down to TALENT or maybe LAZINESS for that matter.
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Old 11-19-2005, 09:57 AM   #4
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Re: Tackling animations

What I can't figure out is, if I worked on Madden and saw these things in the competition a couple of years ago, I would've said "Man, we need to get that in our game." Maybe the bigwigs at EA won't open the purse strings.
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Old 11-19-2005, 10:01 AM   #5
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Re: Tackling animations

Maybe they just can't - it's the type of thing you kind of need to build around, not just add in, and seeing as the pass/run glitch presence seems to be true in Madden XB360, clearly they've based it on the old engine so I personally wouldn't expect to see a huge improvement any time soon if at all.
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Old 11-19-2005, 10:14 AM   #6
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Re: Tackling animations

Whoa here, easy on the opinions guys. If you are not careful
TJd(e)aSportsGuy will lock this up. In fact I am sure he is on his way, gotta get the "no Maden bashing" quota for the day in. It's a shame when such great sports boards don't let people voice an OPINION!
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Old 11-19-2005, 12:16 PM   #7
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Re: Tackling animations

Whoa, easy there fella. No reason to call anyone out.

I agree with the thread, though. If you "built the game from the ground up," how can something like the pass/run glitch STILL be in there.

That's completely BS, IMO.
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Old 11-19-2005, 12:24 PM   #8
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Re: Tackling animations

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Originally Posted by GTheorenHobbes
What I can't figure out is, if I worked on Madden and saw these things in the competition a couple of years ago, I would've said "Man, we need to get that in our game." Maybe the bigwigs at EA won't open the purse strings.
Or maybe there just to proud .But i don't see why they wouldn't i mean they took the kicking meter
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