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Originally Posted by SalemChief |
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Let's see if we can get a lot of us PS2 users to try slthree's sliders when he publishes them.
We should, though, establish a set of "controls," though, for testing the sliders. Different teams, different opponents. What we're looking for is as close to consistently realistic play throughout skill levels of the cyber-players in the game.
I.E., Vick is erratic, but runs well. Brady is Mr. Accurate short-to-medium. Peyton is VERY hard to stop, ever. Frye struggles (no offense, Browns fans). Losman struggles (ibid., Bills fans). Scrubs struggle.
Thoughts, gang?
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I agree and in his slider thread, instead of making my own thread, posted a slider set as well, that I worked on off of slthree's set. I made some minor changes, made some major changes and left some stuff the same. I will continue tweaking and will continue posting in his thread. I hope he doesn't mind, but there's no sense in making another thread as he and I are working towards the same common goal. Which is to take the Pro ratings equality and tune those sliders to make it challenging enough.
I don't know about slthree, but I'm tweener when it comes to these games. Too good for All-Pro, and not good enough for All-Madden. I think what he started is a great idea. Pro plays to the ratings. No speed cheating or any other boosts to the A.I. like in All-Madden and to a lesser extent, All-Pro. It's a matter of tweaking the sliders to the point that it will play a competitive game, knowing that you're going to have to put up with some inherent problems in the engine EA created, such as pancakes and QB's being too accurate.
I hope anyone interested tries the sliders out AND posts feedback. It would help to steer us in the right direction.