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Great Info on Madden 08 for the Wii

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Old 06-12-2007, 05:30 AM   #1
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Icon14 Great Info on Madden 08 for the Wii

Very exciting news about the Wii version from IGN:

June 11, 2007 - Last year publisher Electronic Arts revealed Madden NFL 07 for Wii and to the surprise of fans, the title was anything but a quick and dirty port of the same game on another system. Instead, the development team at EA Canada re-designed football for Wii's innovative remote, enabling a greater level of interactivity than ever before. Madden NFL 07 also featured all the gameplay modes of its counterparts and a couple of exclusive multiplayer modes to boot.

With Madden NFL 08, which ships for Wii this August, EA has included even more features -- everything from a robust online mode to Mii integration and even the ability to draw on-screen with the Wii remote. We chatted with associate producer Damian Zerr about all the extras below. We've also posted the first 13 screenshots of Madden NFL 08 on Wii.

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IGN Wii: Madden 07 was one of the highest reviewed (and most-selling) titles during the Wii launch. How has that changed or strengthened future EA/Wii support, and what have you learned from the first release?

Damian Zerr: Madden 07 Wii proved that when done well EA Sports titles translate extremely well to Nintendo's innovative new console. Gesture based gameplay really opens the game up to a whole new playing experience and Madden 07 Wii was an example of introducing a fresh new way of playing a classic franchise. We learned that getting back to the basics and delivering a simple control experience is key for a Wii product's success.

Our focus on the control side of things this year was to continue to refine the controls, make them easier to perform, easier to remember and provide instant feedback to the player when they succeed or fail during gameplay. EA is very excited about the possibilities of the Wii and you can look forward to a strong showing this year with great EA SPORTS titles like Madden, FIFA and NBA as well as others hitting the streets.

IGN Wii: As far as general gameplay goes for all consoles, how is Madden 08 different from its predecessor?

Damian: Madden 08 Wii includes many new features and some exclusive to the Wii version only. For starters, the Wii version will include the franchise's Read and React Player Weapon system. Basically, during gameplay you can manually display and see where your impact superstars are and where best to exploit mismatches on the field. These players are marked with Player Weapon Icons to illustrate their strengths. For example, star QBs can be classified as a Precision Passer, a Scrambler or having a Cannon Arm; the highest honor is that of the Franchise QB.


The graphics in 08 look even better than they did before.

The Wii version will also offer a number of exciting exclusive features. One of those is our brand new Party Mode. We built this mode for those times when you have friends over and you want instant multiplayer action. We worked closely with our friends at Nintendo and have included full support to attach your own custom Mii to track your overall progress in the mode.

When first entering the Party Mode you have three distinct games areas: Play Now, Mini-Games and Trivia. All areas fully support four-player action. Once each player creates a profile with their Mii, it's off to gameplay where you can compete in 22 mini-games, a Trivia mode which will test your NFL knowledge or traditional Madden fans' favorite exhibition action. Each time you win or lose at party games it will raise or lower your Party Rating. The sheer number of multiplayer mini-games offered this year is staggering to say the least.

On the gameplay side you will see a number of those fun gestures return. We wanted to keep the controls fun and easy to remember so we remapped a lot of the difficult two handed gestures to simpler actions. The result has made the game a lot more responsive and fun to play.


Humiliate your friends in Telestrator -- draw on-screen with the Wii remote Madden style and show your buddies how you obliterated them.

IGN Wii: Dealing with the Wii development specifically, what were "must-change" or "high importance" areas when creating Madden 08?

Damian: Top priority for us was a combination of refined gesture controls and our new modes like Party Mode and Online Play. On the control side of things we're also trying something very new to Wii sports games, but we'll have to talk about this in our next interview. We're not ready to let everything out of the bag quite yet.

IGN Wii: Are there any specific gameplay changes from running, passing, kicking, or play management?

Damian: We've done some tweaking in all areas of gameplay to make things easier to pull off. To Kick or Punt the ball now you simply hold the A button down and swing the Wii Remote up to generate power. This gives the user enough time to properly aim their kick before generating power. On the running side we've simplified the Power Move command to barrel through oncoming defenders. This year you just push the Wii Remote forward. These changes are just the tip of the iceberg, which together help make the game easier to play and more enjoyable.

IGN Wii: The previous game made great use of controller motion for stiff-arms, jukes, and catching or deflecting passes. Have any more of these motions been added for 08? How is the controller being used this time around?

Damian: A lot of those great gestures are back along with some new ones. One of the new additions we're particularly proud of is our new gesture based Audible system. This year we've put your Audible controls on the nunchuk. All you need to do is swing the nunchuk in one of four directions to call an Audible on the fly before the snap. These additions make the pre-snap game that much more interactive, just like in real life. If you don't like what you see on the defensive side of the ball in Madden 08 Wii, make the motion on your nunchuk and watch your team adjust.

IGN Wii: One of the most addictive modes in Madden 07 for Wii was the 2 vs. 2 mode, as well as the accompanying multiplayer mini-games. What has been added in the multiplayer department for this year's game?

Damian: On the mini-game side there are a number of exciting new games to be played. Our Party Mode includes a four-player Trivia contest that is simple to play yet challenging to win. Under the mini-game umbrella we have games like four-player Rushing Attack where the actions a 2 vs. 2 running game battle, or the 40-yard dash where each player drums their controllers as fast as they can to sprint to the finish line. Drum too early and you'll false start. All in all there are 22 mini-games available in Party Mode made up from a combination of familiar mini-camp drills and new to Wii platform experiences... all of them taking full advantage of gesture based controls.

IGN Wii: Along with new roster updates and mini-games, what can Wii players look forward to this year? Have live roster updates, streaming stats, or any other features been added to give the game the NFL feel?

Damian: It doesn't get any more NFL than streaming sports scores, which have been added to the feature set this year when you log into our brand new Online mode.

IGN Wii: Please go into detail in regards to online multiplayer. What modes can you play? Will it be as robust as, say, the 360 version?

Damian: The online mode this year on Wii will allow two-player Exhibition games which can be ranked or unranked matches. Once you've signed into EA Nation you'll have instant sports scores stream into the lobby and have access to quick play features to jump right into the action. Updated rosters, Leaderboards, EA Locker and EA Messenger are all a part of the online package this year.


There are more than 20 new mini-games in Madden NFL 08 for Wii.

IGN Wii: Does Madden support voice chat or any type of online communication? Also, will players need friend codes to hook up, chat, and play?

Damian: Madden Wii does not support voice chat this year. We do have a basic EA Messenger chat service which allows you to keep connected with friends during online play. EA Messenger is separate from the Wii friends list so when you're online you search for people by using their online EA Nation Persona.

IGN Wii: Does the online mode automatically import your system code, or do you need a separate friend code to play Madden online?

Damian: Madden Wii doesn't support the Wii friends system during online play. This is something we're still working on with Nintendo. For now our online play uses your EA Nation Persona to search and manage your EA Messenger account.

IGN Wii: How many of the game modes are multiplayer enabled? Can you play all mini-games, tournaments, and modes on and offline? Are there any online seasons/tourneys for the Wii version?

Damian: Pretty much all of the standard offline game modes are local multiplayer enabled. Social gaming is the big push for us this year with the inclusive of Party Mode and Online Play. We don't support online tournaments this year. However this is something we're looking at for next year. With this being the franchise's first year online on the Wii we have concentrated on delivering the core Madden gaming experience at a high quality.


Your Miis are attached to your teams.

IGN Wii: How does the game compare visually to last year's Madden, and will the Wii version specifically be getting a visual bump?

Damian: We put a lot of effort into the Visual and overall presentation this year. From our initial showings of the game people are impressed with the leap the game has made over last year. On the visual side we really tried to push the game's depth of color and richness. Everything from 3D grass to the shiny player helmets pop off the screen, even more so when you're playing in 16:9 with 480p. You'll notice this year that player jerseys and pants have that realistic jersey sheen (reflections) on them that actually adjusts with the camera angle. We didn't stop there, though. Our new in-game presentation includes an overhauled Play Call screen which shares some characteristics of the Next Gen game. Overall I think people will be impressed with what they see when they play the game, especially if you own an HDTV.

IGN Wii: Has there been any DS-to-Wii integration for this game for play calling or create-a-play modes? If not, can you use the Wii remote to draw out plays in your playbook?

Damian: No DS-to-Wii integration this year but there's always next year. When it comes to drawing with your Wii remote, however, we have got the feature for you. Madden 08 has an all-new Telestrator feature available in Party Mode this year. Basically Telestrator allows you to draw on screen during earned auto-instant-replays after big plays... so you can humiliate your opponent both vocally and visually this year moments after embarrassing your opponent with a punt return for a TD. It's been an office favorite and we're sure it will please those that enjoy heated competitive battles against their friends. Madden 08 Wii delivers John Madden's number one tool of his trade right into the palms of your hands. The possibilities are endless to say the least.

IGN Wii: Are there any modes/features that other Madden games have that the Wii version is missing out on? In turn, what content is Wii-exclusive?

Damian: Madden 08 Wii continues to have the major features that have become a part of the Madden product like Franchise Mode and Superstar Mode. We have also introduced new exclusive modes like Party Mode and familiar experiences like Online to appeal to both the traditional fan and the casual Wii fan. Also in the mix are new features like the Telestrator feature and other new innovations in this year's product. To get these new major additions into the game we did sacrifice a few minor features, however the pros of the new additions definitely outweigh the cons of the losses.

IGN Wii: For fans that picked up the previous game, why should they drop more cash on Madden 08?

Damian: It's really quite simple. First of all Madden 08 for the Wii will be one of the first experiences playable online for the Wii. Not stopping there, however, this year's version of Madden is a franchise advancement from last year with the new gameplay systems and features. Also, Madden 08 is going to open the doors of Madden gaming to a much broader level of Madden gamer than ever before with the "simplicity above all else" philosophy. So don't get left in the dark by missing out on Madden 08 for the Wii.
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Last edited by mac76; 06-12-2007 at 05:45 AM.
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Old 06-12-2007, 08:49 AM   #2
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Re: Great Info on Madden 08 for the Wii

Good stuff for the Wii. I wonder if gang tackling made it in.
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Old 06-12-2007, 09:08 AM   #3
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Re: Great Info on Madden 08 for the Wii

It was in last year.

I'm actually more excited for the Wii version than the 360/PS3 versions.
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Old 06-12-2007, 09:21 AM   #4
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Re: Great Info on Madden 08 for the Wii

The telestrator thing does sound pretty damn cool. My nephew just got a Wii, I may have to check this game out.

Last edited by coogrfan; 06-12-2007 at 09:23 AM.
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Old 06-12-2007, 10:53 AM   #5
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Re: Great Info on Madden 08 for the Wii

Yeah, I ended up playing Madden on the Wii way more than on Xbox360 once it came out... the controls are addicting and its pretty fun!
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Old 06-12-2007, 11:20 AM   #6
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Re: Great Info on Madden 08 for the Wii

Quote:
Originally Posted by ExtremeGamer
It was in last year.

I'm actually more excited for the Wii version than the 360/PS3 versions.
same here...ill be getting APF on 360 and Madden on Wii...this is going to be sweet
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Old 06-12-2007, 11:53 AM   #7
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Re: Great Info on Madden 08 for the Wii

Sounds really cool what they're doing with the wii should be a lot of fun. Can't wait to try it out when my friend picks it up. I don't have a Wii
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Old 06-12-2007, 03:25 PM   #8
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Re: Great Info on Madden 08 for the Wii

I'm PUMPED for this game coming out in August!! I never thought I'd say that about a Madden game again, but after playing 07 on the Wii, I must say, it's FUN!!

I'm glad they cleaned up the graphics, however. If they can make it look halfway decent (last year, sadly, was UGLY), hopefully they can carry that over to Tiger 08...that was a MESS last year.

We'll have to get some online games in with this...that's the feature I'm most looking forward to. Hopefully the online integration with this game is manageable.
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