08-14-2007, 09:40 PM
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#1
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Senior Circuit
OVR: 21
Join Date: May 2003
Posts: 5,893
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Limiting Turnovers
In past versions I've noticed two things:
CPU QBs need to have their cone turned off or the AI 'reads the quarterbacks eyes' and picks them off too often...
This is done by creating a CPU player profile and using a second controller to implement that...after the toss, simply switch the CPU controller to the middle and proceed...a second benefit is being able to change the default in / out sub slider, so backups play a realistic number of snaps...
Fumbles can be reduced (somewhat) by:
Raising RBA slightly and lowering TCK to about half of default...
Might work again this year, might not...
But it's probably a good place to start...
Last edited by KingV2k3; 08-14-2007 at 09:48 PM.
Reason: additional info
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