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Madden NFL 09 Producer Interview Questions

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Old 05-17-2008, 11:07 AM   #41
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Re: Madden NFL 09 Producer Interview Questions

Will the progressive AI that they speak of let people know that they not covering ball so they can stop complaining about fumbles. If you trying to spin and juke in a pile and people grabbing for the ball.
Last time I checked it does get ripped and is part of the game.

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Old 05-17-2008, 02:31 PM   #42
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Re: Madden NFL 09 Producer Interview Questions

Will Madden NFL 09 display at 1080i/p for the PS3 version this year?
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Old 05-17-2008, 09:22 PM   #43
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Re: Madden NFL 09 Producer Interview Questions

Please just ask why they don't include referees and the chain gang into the game, sooo many people have been asking for this and it never gets done nor answered as to why not.
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Old 05-17-2008, 10:19 PM   #44
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Re: Madden NFL 09 Producer Interview Questions

Quote:
Originally Posted by BigRick47
Please just ask why they don't include referees and the chain gang into the game, sooo many people have been asking for this and it never gets done nor answered as to why not.
Ian Cummings answered this question on the EA forums where he is holding Q&A sessions..


Quote:
Originally Posted by EAforums
Where are the refs / chain gang?

There’ s no excuse other than this has just been a (painful) priority call for us over the past few years. Since everything takes much more time on the nextgen platforms to implement, the time needed to create the models, animation, physics, and AI for these characters has just been more than we were able to spend given all of the other priorities in a given year.
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Old 05-19-2008, 11:41 AM   #45
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Re: Madden NFL 09 Producer Interview Questions

I didnt read through all the pages..so if anyone asked..sorry for asking again, But are there going to be formation subs like in '05 and '06 please bring that back...
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Old 05-19-2008, 12:25 PM   #46
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Re: Madden NFL 09 Producer Interview Questions

1. Is there an Auto "Replay Frequency" slider/option a la 2K5? I'd always set mine to Frequent and could always hit a button to stop the replay and move on if I wished. That would be great.

2. Is there still going to be the morphing, clipping (whatever you call it) issue where players seem to pass through each other, or walk through the end zone wall??

3. Please confirm that Marshall Faulk is OUT this year! jk-I think.

4. Is the Edit Player glitch fixed where you had to edit twice to undo the huge arms he'd receive after the first edit? My FS looked like Schwarznegger.

5. Will the Auto Replays include key penalty replays and injury replays? Please.

6. Will there be the ability to perform late hits? That was a blast in APF2K8 and we'd love to see this in Madden.

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Old 05-19-2008, 03:59 PM   #47
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Re: Madden NFL 09 Producer Interview Questions

Where are the refs / chain gang?


From Ian Cummings...

There’ s no excuse other than this has just been a (painful) priority call for us over the past few years. Since everything takes much more time on the nextgen platforms to implement, the time needed to create the models, animation, physics, and AI for these characters has just been more than we were able to spend given all of the other priorities in a given year.


"Priorities" like ring builder, Madden IQ, and Rewind. Because those are more important than Ref's or chain gangs!!!!!!!!!!!!!????????????
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Old 05-19-2008, 04:54 PM   #48
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Re: Madden NFL 09 Producer Interview Questions

Quote:
Originally Posted by JBH3
Where are the refs / chain gang?


From Ian Cummings...

There’ s no excuse other than this has just been a (painful) priority call for us over the past few years. Since everything takes much more time on the nextgen platforms to implement, the time needed to create the models, animation, physics, and AI for these characters has just been more than we were able to spend given all of the other priorities in a given year.

"Priorities" like ring builder, Madden IQ, and Rewind. Because those are more important than Ref's or chain gangs!!!!!!!!!!!!!????????????
WONDERFULL post JB!!!!!!!!!!!
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