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Full game w/ EA Designers (Colts vs. Vikings)

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Old 06-14-2008, 11:46 PM   #65
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Re: Full game w/ EA Designers (Colts vs. Vikings)

Quote:
Originally Posted by TheFuture15
Might as well do mine too:

The good
1. Tight control & responsiveness
2. Not a single pass hit a guy without him playing a catch anim
3. Graphically much improved
4. No more radio guy...Collinsworth rocks
5. Dynamic stat banners!
6. Animation blending is 500% better - very few pops


Needs improvement
1. Commentary overall
2. Presentation overall (no cut-scenes)
3. OL/DL play
4. More animation variety - same post play celeb and strip ball tackle seen multiple times
5. More "awareness" - head tracking, looking around, etc. Players often look straight ahead when they run
6. Not much emotion from commentary / sound / animation on the final drive
7. Stats are unrealistic. Need accel clock or longer default quarter lengths.
8. QB Mechanics

I just messing, well sorta. I watched the 1st quarter quickly so I'm not ready to give real feedback yet.
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Old 06-15-2008, 12:03 AM   #66
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Re: Full game w/ EA Designers (Colts vs. Vikings)

I still haven't gone through the whole thing but my initial thoughts:

Positives:
-Stadium looks great
-Field looks fantastic
-Tackles look good
-Nice to see playaction work
-Nice to see a screen pass work

Negatives:
-Hammond is horrid (this seems to be a consensus)
-The game feels rushed, players rarely run to and from huddles. They generally walk, slowly.
- Funny commentary - at the end of the first drive of the game CC mentions that it's tough because the D has to get right back on the field after a 3 and out. Well, it's the first drive, the Vikes D wasn't on the field yet. Obviously this is more nitpicky.
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Last edited by mdgoalie37; 06-15-2008 at 08:58 AM.
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Old 06-15-2008, 12:10 AM   #67
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Re: Full game w/ EA Designers (Colts vs. Vikings)

The Positive:

1) Animations are significantly better than in the past. Much smoother, more life-like. I like this very much.

2) Chris Collinsworth is a HOME-RUN in this game. Love the in-depth commentary. His football IQ really shows, and brings some much needed life to the presentation.

3) I like how some of the silly, unrealistic tackle animations are almost all gone.

What Can Be Improved:

1) I have to say, for all the improvements, the game sorta feels a little...lifeless. This is what I mean specifically. Hammond says that Manning has completed each and every pass that entire drive. The next throw is a touchdown. Hammond states it's a touchdown. And then....nothing at ALL happens. We watch, from quite afar, the wide-receiver (and I have NO clue which WR it was), celebrate. There's no close-up, I don't believe there was a replay, there wasn't any commentary telling me who it caught the touchdown, there wasn't a mention of why the play was successful, and there wasn't any booing. Everything was just TOO calm and serene. This is an NFL football game. I don't understand why the game seems the most dead in regards to atmosphere on the biggest play of the drive.

On the Vikings touchdown, same thing. The pass is caught in the back of the endzone and...we are treated to watching the player get up and walk away, while the gamer/audience stares at the ball sitting at the back of the endzone?

2) Post-play cutscenes/interactions. Where are they? A play ends, and immediately we cut to a far away angle as if I was sitting in the nosebleed section of the stadium. Again, I have to say, I don't get it. The XBOX 360 and PS3 are capable of incredible graphics, but instead of showing Peyton Manning or Adrian Peterson in their digitally recreated glory, we get a massive wide shot of the stadium and field?

When I watch these videos, I feel utterly disconnected from the action. It's ironic, because video games are meant to immerse you into a specific recreated world. I feel that I might be PLAYING Madden, but I'm not immersed into the NFL world.

3) Where is the NOISE? It sometimes feels like a tennis game and everyone is trying to be polite. Why doesn't the crowd seem energized? Why is there no loud cheering? No angry booing? Where is the dynamic crowd audio noise? Why is there no chanting? Why don't I, on random and rare occasions, hear a fan from section 452 screaming specifically at Peyton Manning, or yelling support towards Tavaris Jackson?

Last edited by PacMan3000; 06-15-2008 at 12:15 AM.
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Old 06-15-2008, 12:20 AM   #68
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Re: Full game w/ EA Designers (Colts vs. Vikings)

Quote:
Originally Posted by jdr4693
The improvements are MARGINAL!!! and I dont understand why? You have a whole year EA come on step up the presentation and commentary.
To the mods - this is the same guy that started the pass animation thread that won't answer any of my requests for more info...which leads me to believe he's just here to troll. Anything we can do?
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Old 06-15-2008, 12:23 AM   #69
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Re: Full game w/ EA Designers (Colts vs. Vikings)

LOVE the errant throws!
LOVE the Chop block!
LOVE the pacing!
LOVE the post play/TD celebrations!
GLAD the booth review was actually correct!

I also noticed lots of aware animations... players picking each other up and walking around, not THROUGH each other.

Not much negative to say here... Probably my biggest gripe is the score overlay is so gaudy and intrusive as it is distracting while the play is going on. A smaller ticker would look better in it's place... or a fade out/in transition between live play and dead ball would be nice.

FINALLY... Madden is back!
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Old 06-15-2008, 12:29 AM   #70
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Re: Full game w/ EA Designers (Colts vs. Vikings)

Quote:
Originally Posted by PacMan3000
The Positive:

1) Animations are significantly better than in the past. Much smoother, more life-like. I like this very much.

2) Chris Collinsworth is a HOME-RUN in this game. Love the in-depth commentary. His football IQ really shows, and brings some much needed life to the presentation.

3) I like how some of the silly, unrealistic tackle animations are almost all gone.

What Can Be Improved:

1) I have to say, for all the improvements, the game sorta feels a little...lifeless. This is what I mean specifically. Hammond says that Manning has completed each and every pass that entire drive. The next throw is a touchdown. Hammond states it's a touchdown. And then....nothing at ALL happens. We watch, from quite afar, the wide-receiver (and I have NO clue which WR it was), celebrate. There's no close-up, I don't believe there was a replay, there wasn't any commentary telling me who it caught the touchdown, there wasn't a mention of why the play was successful, and there wasn't any booing. Everything was just TOO calm and serene. This is an NFL football game. I don't understand why the game seems the most dead in regards to atmosphere on the biggest play of the drive.

On the Vikings touchdown, same thing. The pass is caught in the back of the endzone and...we are treated to watching the player get up and walk away, while the gamer/audience stares at the ball sitting at the back of the endzone?

2) Post-play cutscenes/interactions. Where are they? A play ends, and immediately we cut to a far away angle as if I was sitting in the nosebleed section of the stadium. Again, I have to say, I don't get it. The XBOX 360 and PS3 are capable of incredible graphics, but instead of showing Peyton Manning or Adrian Peterson in their digitally recreated glory, we get a massive wide shot of the stadium and field?

When I watch these videos, I feel utterly disconnected from the action. It's ironic, because video games are meant to immerse you into a specific recreated world. I feel that I might be PLAYING Madden, but I'm not immersed into the NFL world.

3) Where is the NOISE? It sometimes feels like a tennis game and everyone is trying to be polite. Why doesn't the crowd seem energized? Why is there no loud cheering? No angry booing? Where is the dynamic crowd audio noise? Why is there no chanting? Why don't I, on random and rare occasions, hear a fan from section 452 screaming specifically at Peyton Manning, or yelling support towards Tavaris Jackson?
Excellent post. The little nagging gameplay issues can be fixed but for Madden to take the NEXT step, they have to improve overall atmosphere. Sideline animations, more advanced crowd reactions, better camera work, signature animations, little nuances and subtle cutscenes that make The Show and 2K basketball so great.
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Old 06-15-2008, 12:36 AM   #71
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Re: Full game w/ EA Designers (Colts vs. Vikings)

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To the mods - this is the same guy that started the pass animation thread that won't answer any of my requests for more info...which leads me to believe he's just here to troll. Anything we can do?
Ian;

On the left side near the bottom of your avatar information is a white triangle with a red outline.

That is report a post function.

I'm pretty sure that goes directly to the mods.

Just a FYI.
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Old 06-15-2008, 12:37 AM   #72
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Re: Full game w/ EA Designers (Colts vs. Vikings)

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Originally Posted by Rocky
Excellent post. The little nagging gameplay issues can be fixed but for Madden to take the NEXT step, they have to improve overall atmosphere. Sideline animations, more advanced crowd reactions, better camera work, signature animations, little nuances and subtle cutscenes that make The Show and 2K basketball so great.
Completely agree, but I'm on board this year. This game is taking strides, but I agree, this takes Madden over the top next year.
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