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Trying our first patched "feature"

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Old 06-18-2008, 10:18 PM   #9
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Re: Trying our first patched "feature"

Thats what I'm talking about Ian,Keep on making it happen and let everything else fall in place.
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Old 06-18-2008, 10:19 PM   #10
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Re: Trying our first patched "feature"

Quote:
Originally Posted by adembroski
Traditionally, the Madden accelerated clock has ended in the last two minutes... might I request the option (as I know from mentioning it before, some people don't like the idea) to let it run to the end of the game? Maybe change from running to 20 seconds to 25 in the last two minutes to reflect the team's sense of urgency?

If not, cool, thought I'd ask. I personally just don't like the fact that it's faster to enter the huddle and call the play than it is to line up in the hurry up.
If we get to it, this could definitely be addressed. Any other complaints with the old Accelerated Clock or improvements that could be made?
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Old 06-18-2008, 10:20 PM   #11
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Re: Trying our first patched "feature"

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Originally Posted by Sigma4Life
Great! I hope it goes well so that you fellas can add many more features through patch in the future.

Will this be included for online play?
No clue yet. Thanks for reminding me though.
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Old 06-18-2008, 10:22 PM   #12
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Re: Trying our first patched "feature"

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Originally Posted by TheFuture15
If we get to it, this could definitely be addressed. Any other complaints with the old Accelerated Clock or improvements that could be made?
Not really, it's otherwise awesome. Especially in '08 where it actually keeps running all the way to the 2 minute warning instead of the first completed play after 3:00 to go:P

I prefer it too 2k8s version, but they're both pretty good.

Down the road, tying the amount it runs down to a head coach's "Clock Management" would be cool though.
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Old 06-18-2008, 10:23 PM   #13
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Re: Trying our first patched "feature"

Quote:
Originally Posted by TheFuture15
Phil just let the cat out of the bag over at MaddenMania, so I thought I'd spread the word here.

An engineer and myself started investigating our first "feature" to patch, and the winner is....







....drum roll....








Accelerated Clock!


(I can just picture mdgoalie37 falling out of his chair right now)



*DISCLAIMER* This in no way means we will get to this feature...there's a lot of stuff we have to figure out, and the patch process takes like 6 weeks to get done anyway, but we wanted everyone to know we are at least trying. This feature seemed to be the least risky (and the most wanted) while still allowing us to test feature additions (new addition to a screen, new in-game functionality).

I hope to have a more in-depth update next week on how feasible it's going to end up being.

Ian


Awesome to hear. So we'll have this on release right.
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Old 06-18-2008, 10:28 PM   #14
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Re: Trying our first patched "feature"

great to hear. i love this community input
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Old 06-18-2008, 10:30 PM   #15
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Re: Trying our first patched "feature"

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Originally Posted by mdgoalie37


Awesome to hear. So we'll have this on release right.
As awesome as that would be... I'm pretty sure they're limited to one patch. Which means they're gonna wanna wait at least a month after release to figure out what they need in it, a couple of weeks to build the thing, a month to get the damn thing approved by Microsoft and Sony... so, figure on October/November at best.

Sucks to wait, but they're going out of their way to get in a feature I personally would give up almost any other single feature to have, I'll dig up the patience.
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Old 06-18-2008, 10:31 PM   #16
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Re: Trying our first patched "feature"

...
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