07-10-2008, 09:54 PM
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#13
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Pro
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Re: Top Reads from "The Future15"-MaddenMania
05-23-2008., 11:22 PM #6
TheFuture15
Lead Gameplay Designer
Join Date: May 2008
Posts: 147
Rep Power: 5
Xbox Gamertag: TheFuture15 Quote:
Originally Posted by Sven Draconian
In the EA forums you asked what you could do to win back "lost" fans. I don't post on the EA forums (I've only read your one post there), but I do have a pretty good idea of why relations are sour over here at Madden Mania. I can't speak for everyone, bu I can generalize most reactions.
For most of us, we want to play NFL football. We want are game to resemble NFL football. Through the years, you've given us EA football instead. Some years its closer to its true to life counterpart then others. Even in the "good" years, the fact remained that it was always "Madden EA Football" and not "Madden NFL football developed by EA". This distinction is important.
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Blocking. Tackling. Running. Passing.
Awesome post - thanks for your opinions. It has been a tough balance for us with new features and general tuning and improvements. If you had to walk a mile in my shoes, just think how hard it would be internally for me to sell a game where the high level feature set was:
* Better blocking
* Better passing
* Better tackling
* Better running
Dear god I wish we could :-), but we just can't. I think even the hardcore guys would be like "that's it?". Everyone expects that stuff from us pretty much every year...but the problem I suppose is that we haven't delivered on those in the best way. When you broke it down by year, I actually just sat here scratching my head thinking, "wow, he really is pretty spot on...that sucks". Luckily we made huge strides this year with tackling and running (brand new underlying tech - AKA many man-months of work), a nice leap in passing (3+ weeks of tuning), and much improved blocking (2+ weeks of tuning). But nothing's perfect yet (and to someone like me I always will find something wrong with our game)...though that's what we're striving towards.
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I believe that if you get the tuning of blocking, passing, running, and tackling where YOU think it is almost perfect (and add animations to the aforementioned)………The game would sell better. Yes people want more atmosphere, details of equipment, but GAME PLAY always rules.
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