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What kind of customization would you like in future Maddens?

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Old 08-03-2008, 09:30 PM   #25
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Re: What kind of customization would you like in future Maddens?

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Originally Posted by TDogg09
That was the EA guy. That was Ian.
lmao
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Old 08-03-2008, 09:31 PM   #26
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Re: What kind of customization would you like in future Maddens?

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Originally Posted by hillbilly_fire
I think you could not only implement this from quarter to quarter, but game to game over the season. That would keep you from running 30 times a game with the same back for 3 or 4 games straight. That in turn would force you to use your backup more effectively, which would help his progression throughout the season. It would also effect the need to have depth on your team...I could go on and on how just fatigue could effect all different aspects of your franchise as well.
Wow that would be even better.
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Old 08-03-2008, 09:38 PM   #27
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Re: What kind of customization would you like in future Maddens?

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Originally Posted by MassNole
This intrigues me. How feasible would a system like that of WWE games be where a players body could be worn down depending on the damage or overall fatigue.
Am I the only person who sees the irony of suggesting the damage system of a WWE game for an NFL game?
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Old 08-03-2008, 09:41 PM   #28
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Re: What kind of customization would you like in future Maddens?

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Originally Posted by TDogg09
That was the EA guy. That was Ian.

I was being sarcastic bro I'm well aware of who The Future is.
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Old 08-03-2008, 09:42 PM   #29
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Re: What kind of customization would you like in future Maddens?

Although this will never happen because people (as a whole) are simple minded and lazy - I would love to see the Overall rating that players are assigned with completely removed from the game.

In all honesty, what purpose does that number serve other to than to raise questions that no one has an answer for? Again, it's just the lowest form of ****-measurement that exist in sports gaming today.

Without an overall number in front of a players name you could have players like T.O. with a low catch rating in the high 70's (for a stud WR), while still maintaining his decent speed, strength, and blocking abilities and no one would be none the wiser.

The gamer would then be forced to look at each category and make a judgment call about what attributes are important to them, whether it be about team selection or drafting.

The speed burst button also needs too go. Tiburon could learn something from EA Canada and what they've been doing with the NHL series. Map speed burst to the analog stick and introduce a new lateral feature with that freed up button.

Also, to piggy back on that idea - custom controls so if I want to pitch or even stiff arm with the select button I can have the option too.

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Old 08-03-2008, 09:47 PM   #30
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Re: What kind of customization would you like in future Maddens?

The old PS1 NCAA games lacked an overall rating for players, I much prefer a system with an overall.
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Old 08-03-2008, 09:48 PM   #31
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Re: What kind of customization would you like in future Maddens?

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Am I the only person who sees the irony of suggesting the damage system of a WWE game for an NFL game?
lol - no, I get it too.
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Old 08-03-2008, 09:49 PM   #32
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Re: What kind of customization would you like in future Maddens?

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Originally Posted by adembroski
Am I the only person who sees the irony of suggesting the damage system of a WWE game for an NFL game?

I have never played a WWE game. Are you saying they have a good damage system...something worth looking at for future Maddens?

If so, how does that work in the WWE game..details please
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