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Dynamic Juke System

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Old 08-08-2008, 07:23 PM   #1
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Dynamic Juke System

this is an idea i have for the right stick juke system for madden 2010 using the system that 2k5 invented shown here
http://www.youtube.com/v/kTAFhphmTss&hl=en&fs=1">http://www.youtube.com/v/kTAFhphmTss&hl=en&fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344">

my idea for the system works closely to that however my idea is to add depths to how far you press the right stick in certain areas heres the diagram for the depths of the right stick.

using this system you have more control over the jukes you try each area in each direction is a specific juke which like the 2k5 can combine with another direction and depth with the area like the 2k5 vid shown. heres the basic jukes for each direction i came up with .
easy up = quick jitter?? or hop step???. medium up = stutter(s). hard up = trucking

easy right = shoulder deke right (player moves shoulder like hes going to juke however he doesnt move his position in apf2k8 if your standing still and press right or left on the right stick the player does this however in 2k8 you cannot run while doing this this move is to try and make the defenders slip or stiff up.)
medium right = jab stutters cut right??? hard right = juke right

easy down = quick stall??? med down = stop stutters??? hard down = stop

easy left = shoulder deke left. med left = jab stutters cut left.
hard left = juke left

these are all the basic moves without combining a different direcion the areas i put question marks im wondering if you guys have any better ideas for that move. heres a short combo system i came up with if combos can only use two directions this is just a example not all combos all two directions and depths should have there own juke.

s up + m up = jitter stutters
s up + s right = stutters shoulder deke right
s up + s down = jitter stall
s up + s left = sutters shoulder deke left
m up + s up = stutters hop step
etc etc etc
i dont know if you can combo anything with trucking because jukes into/out of trucking wouldnt look fluid.

rolling the stiick should also be in such as
s right + roll up counter clockwise = shoulder deke counter clockwise spin
h down + roll up clockwise = stop and spin clockwise

anyone like this idea? it will give you more control over you jukes and it will make for some awesome highlight reel runs. if any of you have ideas post them.
please do not turn this into a 2k5 vs madden thread i used the video as a example to my system.
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Old 08-08-2008, 07:25 PM   #2
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Re: Dynamic Juke System

whoops the link didnt show up here
http://www.youtube.com/watch?v=kTAFhphmTss
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Old 08-08-2008, 08:03 PM   #3
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Re: Dynamic Juke System

Sounds too complicated dude...I mean I kinda like the idea but the whole "easy this and easy that" won't work for football mechanics. Just my 2 cents.
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Old 08-08-2008, 10:06 PM   #4
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Re: Dynamic Juke System

Quote:
Originally Posted by g2thecore
Sounds too complicated dude...I mean I kinda like the idea but the whole "easy this and easy that" won't work for football mechanics. Just my 2 cents.
do you mean easy this and that like the controls? i didnt know what else to call it how bout soft?
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Old 08-09-2008, 01:49 AM   #5
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Re: Dynamic Juke System

I kinda of like it
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