OK, so theres a huge thread complaining about whether its good/bad/ugly or just Uncle Mo.... well basically as im not due to get the game for a couple of days (UK) im wondering if there is anyone out there looking at a mathmatical logic as to these progressions?
In my thoughts id assume that each player has some sort of hidden attribute that links to progression (potential maybe). This attribute is triggered by certain events/targets being met i.e McFadden runs 1500yds in the season, that gives him 1pt, 10TDs that would be another etc etc - flipside, failing to hit one or more of those targets could leave him without a progression point
Im not claiming fact of the logic either way, but its something i will sim through,just to notice patterns and try to determine what is triggering increases or lack per se
Any official comment would be appreciated, but im sure the progression system is there working maybe it just sits behind strict parameters......
Ill update this post with anything i can/cant find down the line, in the mean time - enjoy your Madden lads.... we got to wait to the 15th over here