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Old 08-13-2008, 02:50 PM   #33
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Re: Fatigue?

Has anyone been able to confirm yet if the fatigue/subbing is working differently, i.e., is more pronounced in Franchise play vs. play now?
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Old 08-13-2008, 03:04 PM   #34
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Re: Fatigue?

I just played a Franchise preseason game (Broncos) and fatigue/subbing was 'working'.

Selvin Young would get 2-3 run plays and Pittman subbed in for 1-2.

As for WR, they seem to be energizer bunnies with limited subs in the game
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Old 08-13-2008, 04:18 PM   #35
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Re: Fatigue?

I just got done testing Franchise, Madden moments, and Play now. On all three I got fatigue and players subbed in and out. However I had to work much harder on Play now for this to happen.

What I mean was I played my Franchise and madden moments like a regular game and saw fatigue and subs. With play now I had to work for it.

Now this was just a limited test and I'm sure there is no difference in the three. I'm just reporting on what I saw.
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Old 08-13-2008, 09:07 PM   #36
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Re: Fatigue?

Are people seeing defensive players fatigue?
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Old 08-13-2008, 09:18 PM   #37
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Re: Fatigue?

Quote:
Originally Posted by jjhennes
Are people seeing defensive players fatigue?

NO.

Defensive fatigue is broken and not functioning in this game.

Which 'probably' explains the low YPC averages for the AI and Human controlled Running backs.

No wonder I can hold LT to 40 yards per game, my D Never gets tired.
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Old 08-13-2008, 09:22 PM   #38
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Re: Fatigue?

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Originally Posted by edubbs
NO.

Defensive fatigue is broken and not functioning in this game.

Which 'probably' explains the low YPC averages for the AI and Human controlled Running backs.

No wonder I can hold LT to 40 yards per game, my D Never gets tired.
Even in franchise play?
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Old 08-13-2008, 09:30 PM   #39
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Re: Fatigue?

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Originally Posted by jjhennes
Even in franchise play?
Haven't started a franchise yet. And will not start one until this fatigue issue is addressed.

However in play now games AND online games, fatigue for defensive players does not exist.

I should have known something was strange though. EVERY team you play in this game has a great run defense, from the Bengals to the Cardinals.

It's because defenders do not get tired, throughout the course of the game.
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Old 08-14-2008, 10:18 AM   #40
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Re: Fatigue?

I definitely was seeing fatigue in the demo, and i recall in head to head (HUM vs HUM) on the retail i saw it, but in my play now and franchise im not seeing it. I have seen one player turn yellow (a DB who returned a punt, then fumbled).

Any word from any devs on this?
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