Thxs Roadman. I like that process alot more than someone using a smaller scale of just viewing a few games. You was more focused on the league as a whole then just a team lets say.
I was looking to see if you did things game by game, then I had this whole presentation I was going to give lol. The method you choose is alot better process than I have seen form others. That choose a more game by game approach or a player.
I still feel that when udjusting sliders the focus should be more on how the players play to thier ratings rather then avgs, and by having them play to thier raitngs then you can really get into scouting the weakness or strength on a team. The after that its all about gameplan and the way you execute it.
My main concern was really was using avgs and relating it to sim play. Like someone just mentioned play calling has a lot to do with the numbers we gather when we play.
We have far less true sim players then we do the players that only calls 4 plays on offense, and 2 on defense.
IM worried if EA took the approach of using avgs to make the game play sim. It will make the game do things it should'nt have cause of the avgs.
When avgs has nothing at all to do with the execution of sim play. Its all about play calling and your knowledge of the game.