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Best idea ever to make the game realistic team by team, player by player

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Old 03-20-2009, 03:33 AM   #1
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Best idea ever to make the game realistic team by team, player by player

Create, player and team tendensies. Each player will have a % for there position. Like a QB, based on actual games they will have a percent that shows how often they go deep, medium, short. Along with the accuracy and power for these positions it would make the game feel authentic. For RBs the stiff arm, juke, truck will work for how often the player resorts to each one and the rating will show how often it works. Then the percent on how often a QB will stay in the pocket. Im not saying it like even when theres a lane to run im talking about 1st option. Some QBs, McNabb, Romo, Roethlisberger, will scramble to create time while Edwards, Manning, Brady like to stay and let things open up. It would be great to have a percentage for this and let everything be adjustable because like how McNabb went from a pure scrambler to a mix, I want to be able to control that transformation. Just a cool thing to add and it would do wonders for making madden the most realistic sports game as of right now.

Heres a example

For buffalo

Trent- Deep- 15%
Medium- 30%
Short- 65%
Scramble- 15%
Pocket- 85%

Lynch
Juke- 20%
Truck- 40%
Stiff arm- 30%

Schobel
Finesse- 70%
Power- 20%
Speed- 10%

Stroud
Finesse- 10%
Speed- 5%
Power- 85%

Pos
Hit stick- 20%
Wrap up- 80%

McKelvin
INT- 10%
Deflect pass- 90%

McKelvin

Bump- 40%
Normal- 60%

Whitner
Hit stick- 85%

Team

Pass vs run- Run- 65% Pass- 35%
Deep plays, medium plays, short plays- Deep- 25%, medium- 25%, short- 50%
Run outside vs inside- Outside- 30%, inside- 70%

LB blitz vs cvr- blitz- 30%, cvr- 75%

Zone vs Man
Zone- 85%, Man- 15%


I think that giving us control of tendencies will give us the every player/team is different and we can control it. Also for weather games make the passing go down automatically 10%. So for playbook, 25% to 15% deep passes, and running will go up 5%. So it will be 70% run 30% pass plays for the bills. This is the best way to make the game as realistic as it gets from team to team.

Also if we keep with the percent, it also makes personalities realistic. Like percent of dancing in endzone or dancing after a sack, or getting mad at team. Players with a low celebrate 9/10 times will just hand the ball to the ref or just jump to the his own players arms. Players with a high rate will dance in the endzone. Players with a low character issue will be a team player and play well. A player with a high character issue will be less and less effective as your team keeps on losing untill you are forced to trade him. If your player has a high character issue then you will almost be forced to pay him what you want or he wont play to his potential and ratings will decrease. This will make franchise challenging and make you think twice when trying to sign a TO or Chad Johnson.

Trent

Celebrate- 5%
Character- 5%

Lynch

Celebrate- 35%
Character- 20%

Owens

Celebrate- 95%
Character- 90%



This also will help you in scouting. A player could have a high character issue comming out of college, and if you could maybe put a thing where players could get suspended. Like with Lynch, he gets in trouble sometimes. It would be nice to be able to have somethings happen in FM where a player would get suspended and not play for 4 games. Like Pacman or Henry whos character should both be at 100 will get suspended alot and you have to control workouts and stuff to keep them busy or release them.

Last edited by 83evans; 03-20-2009 at 03:49 AM.
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Old 03-20-2009, 04:00 AM   #2
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Re: Best idea ever to make the game realistic team by team, player by player

Heres one for the Pats

Brady

Deep- 45%
Medium- 25%
Short- 30%

Maroney

Stiff arm- 50%
Truck- 30%
Juke- 20%

Moss

Spect- 65%
Reg catch- 35%

Harrison
Hit stick- 75%
Wrap up- 25%
Int- 25%
PD- 75%

Character/Celebrate

Brady
Celebrate- 5%
Dont celebrate- 95%
Charcter- 5%

Moss
Celebrate- 75%
Dont- 25%
Character- 75%

Harrison
Celebrate after hit- 95%
Dont- 5%
Character- 50%
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Old 03-20-2009, 04:05 AM   #3
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Re: Best idea ever to make the game realistic team by team, player by player

Also to make user control the areas on the field should not be there for someone under 10% celebrate or they should just be very, very small so it would be harder to celebrate with a non celebrating player.
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Old 03-20-2009, 04:06 AM   #4
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Re: Best idea ever to make the game realistic team by team, player by player

I have been suggesting player tendencies for months now. I like NBA Live DNA feature but this is pretty close!

I also suggested a meter to guage players celebration.

Hey are you stealing my ideas

"Just like the whiteman always stealing" LMAO sorry had too!

All good ideas Dude!
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Old 03-20-2009, 04:10 AM   #5
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Re: Best idea ever to make the game realistic team by team, player by player

Quote:
Originally Posted by da ThRONe
I have been suggesting player tendencies for months now. I like NBA Live DNA feature but this is pretty close!

I also suggested a meter to guage players celebration.

Hey are you stealing my ideas

"Just like the whiteman always stealing" LMAO sorry had too!

All good ideas Dude!

Thanks. I hope EA looks at this. Its defintley a easy good idea and will make everything right. Gamers will have to decide on taking risks for players, you will now customize how each player, team, plays right down to the celebration. I love my idea (not yours). You have to excuse me, I just had 4 cups of coffee and now im wired.
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Old 03-20-2009, 04:15 AM   #6
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Re: Best idea ever to make the game realistic team by team, player by player

Quote:
Originally Posted by 83evans
Thanks. I hope EA looks at this. Its defintley a easy good idea and will make everything right. Gamers will have to decide on taking risks for players, you will now customize how each player, team, plays right down to the celebration. I love my idea (not yours). You have to excuse me, I just had 4 cups of coffee and now im wired.
Now hopefully it wont take tell Madden 2020 to make it in. I have another great idea at this thread check it out you make like it. http://www.operationsports.com/forum...y-one-too.html

To get the whole feel you have to read thur the whole thread though!
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Last edited by da ThRONe; 03-20-2009 at 04:19 AM.
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Old 03-20-2009, 04:19 AM   #7
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Re: Best idea ever to make the game realistic team by team, player by player

Add that in with all my ideas that I posted here

http://www.operationsports.com/forum...animation.html

and

here
http://www.operationsports.com/forum...s-day-1-a.html


And madden becomes the best game ever.
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Old 03-20-2009, 04:29 AM   #8
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Re: Best idea ever to make the game realistic team by team, player by player

People who view this please respond and post your own %
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