I like the letter grade idea, but I'm also ok with a number.
That sounds great!
Second...Premade Rookies.
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Originally Posted by Josh_Looman |
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Premade rookies have had a huge impact on franchise mode so far and it's mainly for one reason...game balancing.
When players are randomly generated, it's impossible to know what you're going to get. You could get 40 players with 99 potential or no players with potential greater than 75. In the case of the latter, that many players with huge contracts would have a devestating effect on the salary cap in future years. Using Premade draft classes solves all of those issues.
There's also massive problems with ratings (remember when you'd draft a WR who had 99 speed and 65 acceleration? ) and you get some weird stuff with how players look on the field. Strange facemask/gear combinations, etc. Creating these guys by hand makes them like just like their NFL teammates, which makes the game much more realistic and authentic.
We're very aware of the possibility of repetitiveness, also. To combat that, we're not using the Head Coach system of predetermined draft class order. We're randomly grabbing one class when you start your franchise and you'll get a random draft class every year after that. We built in logic to make sure that you never get the same draft class twice in the same franchise. The chance that you'll see that one player that some guy is talking about on the message board is slim to none. I've started franchise after franchise while testing and I never get the same classes. Hopefully that helps clear up some of the confusion.
The premade draft classes also finally make scouting worthwhile. In the past, the randomly generated players were ordered by overall rating prior to the Draft. That meant that you never got sleepers in the later rounds or busts in the first round. No matter what, you always drafted a player in the top 10 with an overall rating somewhere around 85. This year is all about realism and authenticity and the changes we've made to the draft make it as close as it can be to what happens in real life. Sometimes you'll draft Ryan Leaf if you haven't done your homework. Other times you'll find that diamond in the rough that can turn your team around. That's the beauty of the NFL and I think it's going to make a world of difference in franchise mode this year.
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One BIG question pertaining to rookies. I have always used NCAA imported classes because I like having "real" college players to draft, but I must say I love the idea of busts and sleepers, as well as more accurate/realistic classes as you mentioned above. The one thing I would really miss though is not having some of the real names of top college players the first few years of the draft.
For example let's say Tebow, Sanchez, and other top players came out this year. Would we have the ability to rename some of these premade players so we have the Tebow's and Sanchez's in the game ... or are we forced to stick with the fake/created names?