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run animation adjustment

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Old 05-01-2009, 03:00 PM   #9
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Re: run animation adjustment

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Originally Posted by shift9k
I feel the shoulders are still too still. Arms are just a tad too far away from the body. But looks muucchh better.
Yh thats just you
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Old 05-01-2009, 03:00 PM   #10
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Re: run animation adjustment

Do we know if this is sprinting? Or is it the normal locomotion?
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Old 05-01-2009, 03:01 PM   #11
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Re: run animation adjustment

The new running animations will be a tremendous improvement to the overall experience. That Madden 09 video is tough to watch.

Any chance of nudging NCAA 10 to make the same changes?
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Old 05-01-2009, 03:06 PM   #12
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Re: run animation adjustment

Its looks better, keep it up.
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Old 05-01-2009, 03:07 PM   #13
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Re: run animation adjustment

It looks better than before. I think the legs should move quicker though. He looked kinda slow. but maybe he isnt running full speed though.
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Old 05-01-2009, 03:09 PM   #14
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Re: run animation adjustment


Wow. Very impressed with the change. It looks so much better especially when you compare it with the 09 version. Keep up the good work! The only thing to work on now is the player stop and turn movements (which maybe ya'll have changed already but we just haven't seen them yet)
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Old 05-01-2009, 03:12 PM   #15
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Re: run animation adjustment

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Originally Posted by Maelstrom-XIII
Do we know if this is sprinting? Or is it the normal locomotion?
This would be good to know. Hopefully it's just normal locomotion. During a full sprint his legs would be churning much faster. It still looks great though!
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Old 05-01-2009, 03:14 PM   #16
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Re: run animation adjustment

Why don't we try to keep the discussion in the thread that started it all?

http://www.operationsports.com/forum...mation-30.html
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