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Problem in Every Defense
This is a discussion on Problem in Every Defense within the Madden NFL Old Gen forums.
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05-09-2009, 10:52 AM | #33 | ||||||||||||||||||||||||
Rookie
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Re: Problem in Every Defense
Can we eally focus on the 3-4 defense you know make the depth chat read different. The Middle linbackers should be WILB and SILB and the Defense tackle should be a NT and the end should be as LDT and RDT. but all this is not going to matte if thee are no double teams. |
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05-09-2009, 11:09 AM | #34 |
Banned
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Re: Problem in Every Defense
Philly was playing with their LBs in the gaps presnap virtually the whole game at San Francisco last year.
In some situations, blitz is the base defense. |
05-09-2009, 11:26 AM | #35 | ||||||||||||||||||||||||
Hall Of Fame
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Re: Problem in Every Defense
Let's look at some more video Video 3 http://www.nfl.com/videos/nfl-game-h...nts-highlights Notice the alignment of the Inside Backers. (1st and 10 vs I Form) Video 1 you have Godfrey at aroun 4.5 yards deep and you have Edwards at around 6 almost 7 yards deep. (3rd and 10 vs I form) Video 2 you have Lewis at 5 yards deep, Scott moves off the line and backs up to 5 yds deep. Video 3: Notice where Lewis is at the 00:15 second mark. He's aligned 5 yards deep. Next play 00:28 seconds, Lewis is 5 yards deep, Scott is 6 yards deep. Notice how they read step and then run down hill quickly. Yeah I know the Giants beat them this game, but that's not the point. Next play, even on the goal line, look how deep they are so they can charge forward. 1:00 mark, look at Lewis and Griesen, both are 6 yards deep. 1:20 mark, Lewis is 6 yards deep. Side note: If you study this videos carefully you will see two of the fronts I asked for (not sure we will get them though) I'm asking for the LB's to be backed up for a few reasons: 1) so that the ILB's and MLB can take their read step, come down hill and still be able to turn their hips and drop to zone if it is a play action. The way they are lined up now they cannot do that. They will get sucked in. 2) Right now, to me the A.I backers play slow and to me part of the perception of them playing slow is they are too close to the line. In Madden you will see them take a read step then sorta just stand in the spot and wait until the ball is handed off or see if it is a PA pass. If they back them up, I think they can get them to take that read step and keep moving without compromising the ability to turn their hips and get back at the even of a PA pass. It also allows them to come down hill at with force without compromising that. If they mimic the play in this video and stop having the backers play slow, there should be no concern about dives and Iso's. The problem is the backers run defense is too strongly tied to the play you call. If you pick up any book on defenses whether it be any of Leo Hands 101 books (101 46 Bear Stunts, 101 Weak Eagle Stunts, 101 4-3 Stunts, 101 3-4 Stunts, 101 Double Eagle Flex Stunts, 101 Fire Zone Blitzes), Jim Schwart's book on Fire Zone Blitzes, or any videos like Coaching the 4-3 Defense, 46 Bear Defense with Rex Ryan, 3-4 okie defense ect in the default alignment nobody has their ILB's and MLB up there within 4 yards. Most of them are gonna have their ILB's and MLB at 5 yards minimum in their default alignment. Everything else works off the default. But now you do have a very important point on 3rd and 1's of course. On these downs we wouldn't want our backers back that far. But I guess the issue is how do we negotiate their alignment depth. I think EA and 2k have the Inside backers and Middle backers way to close. As a result you don't get them being able to take a read step, come down hill while reading keys and being able to turn their hips if it is a PA. There is very little lateral movement too. No scraping. Too much standing still while reading. They should be moving while reading. But if you are too close to the line you have no room to move while reading. Last edited by LBzrule; 05-09-2009 at 11:33 AM. |
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05-09-2009, 11:27 AM | #36 | ||||||||||||||||||||||||
Hall Of Fame
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Re: Problem in Every Defense
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05-09-2009, 11:39 AM | #37 | ||||||||||||||||||||
Hall Of Fame
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Re: Problem in Every Defense
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05-09-2009, 12:12 PM | #38 | ||||||||||||||||||||||||
Rookie
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Re: Problem in Every Defense
great stuff man! love this kind of detailed info. I think the problem that would arise in the video game when implementing this would be that the QB can fire off a blazingly quick pass to the TE or slot WR. this is a video game problem, not a football problem. if they accurately blended the animations from right after the snap so that the QB truly does have to go through a proper throwing motion (even if it's a super quick, 0-step drop) that would eliminate that quick throw glitchiness. then that would help. i'm just looking at it from the perspective of avoiding glitchy/cheesy stuff. that quick throw would be my first concern if the LB's aren't reacting properly. i'm not saying it should never happen, i'm just saying that in '09 the QB sometimes throws way too quickly after the snap. |
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05-09-2009, 01:19 PM | #39 | ||||||||||||||||||||||||
49ers
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Re: Problem in Every Defense
__________________
There are two types of people on OS: Those who disagree with me, and those who agree. The first kind is wrong. The second is superfluous. “The only difference between reality and fiction is that fiction needs to be credible.” -Mark Twain. |
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05-09-2009, 01:28 PM | #40 | ||||||||||||||||||||||||
Hall Of Fame
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Re: Problem in Every Defense
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