Thats awesome!
Simply put, I think Collinsworth was "ok" he could have REALLY been more live and indepth. I blame that part goes to whoever the voice director is. Hammond (sp?) Was awful.
I feel like these guys KNOW its going into a game and therefore they record dialog as such and it translates as such.
What about triggers?!
Its really all about variables which I think Madden (in the Commentation department) doesn't have enough of.
EXAMPLE:
Let's say a player runs a 96 speed in the game (which translates to a 4.3) its the third quarter and he hasn't broken a run over 15 yards. The computer should automatically trigger between one ofthe two lines of commentary.
IF said players team has attempted to run the ball OVER 15+ times THEN
*Show that current players stats on the screen after the current play*
Commentator 1: "[insert player name] has been held in check for the most part this afternoon. You can see that [opposing teams defense] has really focused on keep him contained.
Commentator 2: "Well looking at those stats, its easy to tell this defense isn't going to let him lose with that 4.3 speed."
Commentator 1: "Reasonably so, all he needs is one crease and he can fly..."
Commentator 2: "All the more reason [opposing teams defense] will continue to keep him in check.
ELSE IF said players team has attempted to run the ball UNDER 10 times then
*Show that current players stats on the screen after the current play*
Commentator 1: "I've got to say, knowing you have a player such as [insert players name], who has the ability to create such explosive plays. Why would you not get him MORE envolved?
Commentator 2: "Well, sometimes the defense plays a factor into what your able to do offensively. Yet this just isn't the case. They've simply just not given him the opportunities."
Commentator 1: "Tell me about it! What good is a 4.3 if the coaching staff won't unleash it."
Commentator 2: *laughing* "I'm sure [insert players name] would agree with you!"