05-20-2009, 02:11 PM
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#8
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MVP
OVR: 49
Join Date: Mar 2009
Location: Lima, Peru
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Re: Is the creater of the Wildcat a cheeser?
I think the first issue is your deffinition of cheese. My impression is that you are confusing cheese and cheating. The WR direct snap, the QB walk, and the "make it rain" catch are examples of cheating. Nano blitzes are cheating. Cheese, as defined by most, is when you do things to exploit the video game and the AI to do things that give you a specific advantage that is not stratigic.
A favorite example of mine is between 08 and 09. On next Gen madden untill 09, the slide protection feature was absent. So, in Madden 08 when I played online early and often I found players who would come out in a quarter defense with a MLB blitz. They then take the D-Line nad pinch them by pressing LT+down on the left stick and then "crash" the line by pressing LT+down on the right stick, then tell the MLB to line up tight on the line by pressing RT+down on the left stick or manually doing it. so what we have now is 3 defensive linemen lined up over the center and two guards and the MLB as a 4th defender. All 4 defensive players are attacking the middle hard where the O-line has only 3 blockers. Simple math tells you that someone is going in unblocked and gets imidiate pressure on QBs. The only answer in 08 was to send a WR or someone else in motion to stutter the free player.
These palyers would call this a legit NFL stratagy even though NONE of them could give me one team who does this, let alone does this every play like they do. The real solution, the real life solution is to simply have the O-line adjust and "slide protection pinch." In 09 with Slide protection in, early on in the first day and few weeks players that are hold overs from 08 were doing this left and right and i would just call slide protect and... no penetration. Yes, my FIVE linemen would block the 4 blitzers and give my room to run off tackle and pass and everything else. Oh, the sound of them crying and complaining how it was "B.S." that their "legit stratagy" was "taken away" by EA and on and on. These same palyers who like to call people bums for not being ableto stop their cheese in 08 were left defenseless [litterally] in 09 becasue that cheese was countered with a realistic tool that was long overdue in next gen.
Cheese is often when an otherwise realistic stratagy is used and abused by a player that has no honest counter or negative reprocusions in the game. The Rocket Catch is the white elephant in the room that has a lot of people up in arms. In short, my opinion is that the super spin of WRs is unsim, and how poorly defenders play the ball in 04-09 are a large reason why the RC is allowed to be so effective. In real life we see players like Randy Moss and Larry fit able to make these gret catches, but even they only rarely do it. In Madden the RC can be done by any player and with success and on a regular basis. recivers with low spectacular catch should be droping these passes, defenders should be attacking these plays realitically, and the slow down and better player momentum should help prevent the WR instantly stoping like the rod runner and turning around to make the play on the ball.
The FB dive was too good because of the sped-up animation of the QB and no initial step by the Fb like in real life. The FB would get the ball and be at the LOS whiel players are just getting out of their stance.
Even the HB toss has merrit because of the extreme amount of comitment you have to have defensively to contain it that you are very weak to the play action. No one run play should be so effective that you have to over commit the d to stop it. However, a player should be so good you would have to. If AP or LT are running the Toss for big gains, I'm fine. When my backup running back is killing you with it and you are blitzing the corners and manually running me down with your MLB... there is a problem.
To further answer your question, the prolem comes here: untill the game and AI are able to recreate an authentic NFL experiance, then anything that players do, and do consistantly to exploit the AI to gain an advantage is cheese. The Wildcat isn't cheese. Everyone wants to site how well Miami did against the Patriots, but ignore how well NE contained the wildcat the second time around, or how the Ravens and others shut it down once they had time to prepare for it. This is the issue, for every stratagy, there is a weakness. In Madden this is not the case. You just get the first down or TD with the QB dive... you just do.
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