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Scaling back Pro Tak and player momentum: what about a slider?

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Old 06-05-2009, 08:59 PM   #1
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Scaling back Pro Tak and player momentum: what about a slider?

Adem and LBzRule have said that the momentum and Pro Tak elements have been scaled back from when they played the game at the community day a few months ago. Well, if it is indeed OUR game and we should be able to (as Ian says) "do whatever" we want with it, then why not put in a couple of sliders and let us tune the Pro-Tak and Momentum?
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Old 06-05-2009, 09:21 PM   #2
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Re: Scaling back Pro Tak and player momentum: what about a slider?

Quote:
Originally Posted by shotgun styles
Adem and LBzRule have said that the momentum and Pro Tak elements have been scaled back from when they played the game at the community day a few months ago. Well, if it is indeed OUR game and we should be able to (as Ian says) "do whatever" we want with it, then why not put in a couple of sliders and let us tune the Pro-Tak and Momentum?
That's a tall order with 2 weeks to gold. We'd have much better luck convincing them to just put the momentum back in (as for Pro-Tak, I don't know that it's been scaled back. They are able to disable it for certain builds if there's a bug they don't want out there, I kind of assume this is happening right now).
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Old 06-05-2009, 09:55 PM   #3
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Re: Scaling back Pro Tak and player momentum: what about a slider?

http://www.operationsports.com/forum...post2039660936
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Old 06-05-2009, 10:49 PM   #4
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Re: Scaling back Pro Tak and player momentum: what about a slider?

Quote:
Originally Posted by adembroski
That's a tall order with 2 weeks to gold. We'd have much better luck convincing them to just put the momentum back in (as for Pro-Tak, I don't know that it's been scaled back. They are able to disable it for certain builds if there's a bug they don't want out there, I kind of assume this is happening right now).
Yea pretty much any person with abrain should know that this is the first year with pro tak. With any new product in it's first year is bound to have some bugs in it. But we don't want not bugs and glitches in the final build of the game when it comes out. So hopefully in these final 2 weeks Ian and crew can tune and tweak the parts that has bugs in them. Just hoping and is all we can do know.
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Old 06-05-2009, 11:15 PM   #5
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Re: Scaling back Pro Tak and player momentum: what about a slider?

well that explains the lack of protak animations and the huge amount of superman dives in the E3 vids.
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Old 06-06-2009, 12:46 AM   #6
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Re: Scaling back Pro Tak and player momentum: what about a slider?

Quote:
Originally Posted by adembroski
That's a tall order with 2 weeks to gold. We'd have much better luck convincing them to just put the momentum back in (as for Pro-Tak, I don't know that it's been scaled back. They are able to disable it for certain builds if there's a bug they don't want out there, I kind of assume this is happening right now).
That's a good point. I hadn't thought about that.
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Old 06-06-2009, 12:49 AM   #7
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Re: Scaling back Pro Tak and player momentum: what about a slider?

Quote:
Originally Posted by big_larry
well that explains the lack of protak animations and the huge amount of superman dives in the E3 vids.
Yea i was wondering about that too.
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Old 06-06-2009, 01:10 AM   #8
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Re: Scaling back Pro Tak and player momentum: what about a slider?

An the annual conspiracy theory threads...They are always good for a laugh. Can't wait for the upside down slider threads to begin.......
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