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Franchise Progression vs Game Skill

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Old 06-08-2009, 05:24 PM   #1
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Question Franchise Progression vs Game Skill

Say I rush for 1200 yards with Kevin Smith in my franchise.

Should we gain more progression if the game skill is harder?

Example to showcase point- (1200 yards rushing for all levels)

-Rookie level is minimum gain (let's say 2 points progression)
-Pro level is more (maybe 4 points)
-All-Pro (6 points)
-All-Madden (highest difficulty, should reward user with more progression, 8 points for this example)

You get the idea. All stats even, should we be rewarded more progression points for playing on a higher difficulty level?

Or it doesn't matter what level you play, the progression is uniform for all levels of difficulty?
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Old 06-08-2009, 06:04 PM   #2
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Re: Franchise Progression vs Game Skill

Nice thinking but I don't think it should according to what skill level you're on. I just tink that if you think you're capable of playing on All Madden then go for it.. just as if anyone is only able to play on Rookie they shouldn't be penalized for not being good. I know there is a flaw in this logic (what if someone just plays on an easier level to get more stats) but I just don't see the point in being punished for not wanting to get cheesed on by the computer on All Madden.
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Old 06-08-2009, 06:12 PM   #3
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Re: Franchise Progression vs Game Skill

I believe that punishes people unnessesarily. In some games, this idea works (getting a better ending when beaten on harder difficulties). But for a game like Madden, no thanks.
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