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Predictions for first patch

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Old 08-10-2009, 12:48 PM   #9
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Re: Predictions for first patch

I wish we could edit the detail of the players far as the rippness and etc, but I don't expect for it to be fixed in a patch.

I'll like to see run blocking AI fixed, the OL always go for the wrong person to block for the most part. I never visit glitch thread so I don't have a list of things.
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Old 08-10-2009, 12:48 PM   #10
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Re: Predictions for first patch

This thread made me laugh because 99% of the customer base doesn't even have the product yet. Not taking a shot at the OP just thought it was funny.

Carry on
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Old 08-10-2009, 12:49 PM   #11
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Re: Predictions for first patch

Quote:
Originally Posted by JayD
If progressive lighting could be put in via patch then that would be awesome!
Bug fixes > Progressive lighting.
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Old 08-10-2009, 12:53 PM   #12
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Re: Predictions for first patch

I hope they add cpu trade logic, salary cap, and player contracts to online franchise. Without these it doesnt feel like a true franchise
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Old 08-10-2009, 12:54 PM   #13
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Re: Predictions for first patch

Quote:
Originally Posted by Manbearpig
MAKE MORE LAME DUCK PASSES HIT THE GROUND QUICKLY INSTEAD OF FLOATING, this would decrease the INTs. That would be a great patch imo
I havent had too many picked off because of the lame duck passes when my QB gets hit. It is far far better than NCAA imo
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Old 08-10-2009, 01:02 PM   #14
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Re: Predictions for first patch

The top priority HAS to be run blocking. The offensive lineman are just terrible...it's pathetic.
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Old 08-10-2009, 01:11 PM   #15
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Re: Predictions for first patch

The run blocking and add the draft info back to the game please..
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Old 08-10-2009, 01:31 PM   #16
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Re: Predictions for first patch

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Originally Posted by Irishfan2008
I hope they add cpu trade logic, salary cap, and player contracts to online franchise. Without these it doesnt feel like a true franchise
Exactly the way I feel. This could ruin online franchise.
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