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The Fred Davis vs. Jermichael Finley Debate

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Old 09-06-2009, 09:16 PM   #33
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Re: The Fred Davis vs. Jermichael Finley Debate

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Originally Posted by AlphaTrojan
An easy solution to this problem would be EA making potential an editable attribute.
best post in this thread
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Old 09-06-2009, 09:19 PM   #34
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Re: The Fred Davis vs. Jermichael Finley Debate

If you don't like the D potential or anyone else's for that matter, then buy the DLC. I hate to admit it but its a cool feature. I use it for boosting players on teams controled by the CPU since the AI sucks at drafting. It's only $0.99.
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Old 09-06-2009, 09:45 PM   #35
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Re: The Fred Davis vs. Jermichael Finley Debate

IMO Madden needs to make improvable att (AWR, Route Running, Blocking, Man/Zone cov) much more important. And physical att (STR, SPD, ACC, AGL, THR PWR) that are harder to improve less important.

This would make players that come out of the draft/ veterans that havn't played alot of games with good improvable att able to contribute sooner. They may have a lower ceiling but you don't worry to much about playing them early.

Players with good physical att but poor improvable att would be players that you would want to keep on the bench to improve for a while. If these players play and do poorly they don't improve. If they play well they improve more.

This naturally takes care of progression. A highly drafted player with great football skills but only average/ above average physical skills (B. Robiskie) is a guy you feel comfertable starting right away, and can become a high level player but not a superstar (R. Moss type)

A highly drafted player with great physical skills but suspect football skills (P. White) needs to be put in good situations to succeed and improve or protected on the bench to learn. If thrown to the wolfs and not producing the player stays the same or regresses.

Look at R. Leaf vs. P. Manning. Leaf had all the physical tools but was lacking mentally, Manning had the physical tools as well byt was more mentally tough. When faced with adversity Leaf collapsed and Manning improved and held in long enough for the rest of his team to improve around him and let him blossem.

Sorry for the large post but imo this is the only realistic option.
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Old 09-06-2009, 09:59 PM   #36
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Re: The Fred Davis vs. Jermichael Finley Debate

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Originally Posted by kyle19
IMO Madden needs to make improvable att (AWR, Route Running, Blocking, Man/Zone cov) much more important. And physical att (STR, SPD, ACC, AGL, THR PWR) that are harder to improve less important.

This would make players that come out of the draft/ veterans that havn't played alot of games with good improvable att able to contribute sooner. They may have a lower ceiling but you don't worry to much about playing them early.

Players with good physical att but poor improvable att would be players that you would want to keep on the bench to improve for a while. If these players play and do poorly they don't improve. If they play well they improve more.

This naturally takes care of progression. A highly drafted player with great football skills but only average/ above average physical skills (B. Robiskie) is a guy you feel comfertable starting right away, and can become a high level player but not a superstar (R. Moss type)

A highly drafted player with great physical skills but suspect football skills (P. White) needs to be put in good situations to succeed and improve or protected on the bench to learn. If thrown to the wolfs and not producing the player stays the same or regresses.

Look at R. Leaf vs. P. Manning. Leaf had all the physical tools but was lacking mentally, Manning had the physical tools as well byt was more mentally tough. When faced with adversity Leaf collapsed and Manning improved and held in long enough for the rest of his team to improve around him and let him blossem.

Sorry for the large post but imo this is the only realistic option.
Very good points and while I don't think the current system needs a complete overhaul, this wouldn't be a bad addition to the calculations.

And regarding Manning. He's only an 87 after 5 years. What is that for a current rookie after 5 years? (I don't remember what Eli was in Madden 05) Low B potential...High C...and he is still quite a reliable QB. Very good comparison. As a Charger fan I hate to even see a reminder of this in print, but very good example.
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Old 09-06-2009, 11:19 PM   #37
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Re: The Fred Davis vs. Jermichael Finley Debate

If you don't think Finley is much more highly regarded than Davis...check any fantasy draft rankings.

Donny isn't the only one who thinks Finley has far more upside.
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Old 09-08-2009, 06:54 PM   #38
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Re: The Fred Davis vs. Jermichael Finley Debate

Quote:
Originally Posted by AlphaTrojan
An easy solution to this problem would be EA making potential an editable attribute.
Why? So homers can edit their teams into future stars? It is what it is. Just let it be.
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Old 09-08-2009, 06:58 PM   #39
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Re: The Fred Davis vs. Jermichael Finley Debate

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Originally Posted by mavfan21
If you don't think Finley is much more highly regarded than Davis...check any fantasy draft rankings.

Donny isn't the only one who thinks Finley has far more upside.
Im impressed by your opinion that fantasy football is the be all, end all of football talent.

Fred Davis is behind an all pro in Chris Cooley and the Redskins are a run first organization. But hey, to each his own.
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Old 09-08-2009, 07:11 PM   #40
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Re: The Fred Davis vs. Jermichael Finley Debate

Actually, just make it so people can edit players as they see fit. So this way when a player does not live up to that potential people here will see that the system in place works as intended. But I am sure someone will have time to find compare and contrast two obscure players potential rating and create a thread about it. And still complain.
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