Ok, I got a game in using Hardcore playcalling. It was my Season 3 opening game in Franchise using the (defending champion
) Chargers against the Lions. Just finished it and I'm pretty surprised.
It was different. I ended up winning 24-17 and it was one of the more competitive games I've played. For the first time I didn't feel like I had the win in hand and I actually felt the CPU could legitimately beat me.
Like you said CP, there was many times where the CPU showed blitz only to drop back into zone coverage. I didn't end up throwing an INT because of this but at first it threw me for a loop and it was a nice change of pace. The blitzing overall was much, much better. In the second season of my Franchise I made a killing off those CPU blitzes always leaving the TE open and I ended up putting up 18 TDs on 99 catches with Antonio Gates but this time there were so many plays where the CPU would blitz me and there was actually someone covering the TE. The CPU still did blitz alot but it was at a bit of a reduced rate and the blitzing in general was much smarter. Even though the CPU blitzed they still had a defender on the majority of my receiving options.
There was only 2 things that I didn't like. The first is that there were still those times where you would line up in a 3 or 4 wide set and the defense would come out in a base 4-3. I don't know if this still happens on Hardcore but on Advanced when that would happen I was usually able to Formation Audible into a pass and hit one of those uncovered receivers with an easy pass. I didn't try that in this game though so I don't know if thats still the case.
The other thing was with about 1:40 left in the game the Lions had 4th and about 3 at around midfield. They didn't go for it and punted to me. They did have all 3 timeouts left which maybe factored into the decision but that decision to punt ended up costing them the game because on 1st and 2nd I ran it with Sproles making them use those first 2 timeouts and then on 3rd and 5 I completed a pass for the first down which sealed the game. On the positive side though there was something I hadn't seen before going into halftime. The score was 14-10 for me and the Lions had the ball at their own 10 yard line. There was about 30 seconds left and they had all their timeouts. They ran a run up the middle and let the clock run out without running another play. Before on Advanced there were times in that situation where the CPU would run it, call TO, run it again, call TO and on 3rd down pass it. This didn't happen. Also, I noticed the CPU using the fake snap more and at really smart times as well.
One last thing: I'm ****ing devastated. Early in the 3rd quarter I was backed up in my own end and I ran a run with LT. He got hurt as he has alot in my Franchise but most of the time it was usually a stinger. Well, it was a hell of alot more than a stinger this time. This time it was Broken Vertebrae, Career Ending injury
. I'm so pissed right now. I was inching closer and closer to Emmit's records with LT and now that goes out the window and I have to start life after LT about 2 or 3 years earlier than I wanted/expected to. After this game I looked at the record books and these were his stats:
Rushing Yards:
1) Emmitt Smith - 18, 355
4) LaDainian Tomlinson - 14, 278
Rushing TD's:
1) Emmitt Smith - 164
2) LaDainian Tomlinson - 149
I'm debating whether or not I should just turn the game off and restart so the injury never happens but at the same time its not like you can turn off the Xbox in real life and get rid of injuries so I don't know.
Anyways, good find on the Hardcore setting everyone that brought it up.