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Madden NFL 10 2nd Title Update Details

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Old 12-01-2009, 08:26 PM   #145
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Re: Madden NFL 10 2nd Title Update Details

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Originally Posted by Millennium
Alright, I guess we are really going to do this...

First of all, how many minute quarters, and what play clock run off. Also, what are your sliders and level. Plus, how successful were they on those 10 attempts, and who were you.

And the flats has been confirmed in the patch.

From MY experience, CPU teams go to their stars players and stick to their game plan.
11 min quarters. 20 sec run off. Custom Sliders. I was the Bears.

10 carries 48 yards which isn't bad ypc but in real life if ur getting 4.8 a carry u run the ball hard as Tennessee does.
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Old 12-01-2009, 08:32 PM   #146
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Re: Madden NFL 10 2nd Title Update Details

Soon I will be able to start my franchise...time to dust the game off.
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Old 12-01-2009, 08:33 PM   #147
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Re: Madden NFL 10 2nd Title Update Details

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Originally Posted by HolyCrap
11 min quarters. 20 sec run off. Custom Sliders. I was the Bears.

10 carries 48 yards which isn't bad ypc but in real life if ur getting 4.8 a carry u run the ball hard as Tennessee does.

I'm sorry. I forgot to ask how the game was going in terms of score. Close game?
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Old 12-01-2009, 08:44 PM   #148
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Re: Madden NFL 10 2nd Title Update Details

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Originally Posted by Millennium
I'm sorry. I forgot to ask how the game was going in terms of score. Close game?
yea I won 12-10

the key drive was when they got the ball in 4th with 2:30 left and score was 10-9 Tenn was up.

They got the ball and threw 5 passes and 1 run (which they got 8 yards on). Vince young threw a pick his 4th on the day and i was able to win the game late.

In a close game like that with the lead Titans would run and throw when they had too.
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Old 12-01-2009, 09:25 PM   #149
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Re: Madden NFL 10 2nd Title Update Details

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Originally Posted by Millennium
From MY experience, CPU teams go to their stars players and stick to their game plan.
I think they stick to their game plan, I just wonder, like the other poster, if that game plan is close enough to their real life game plan.

Also, I think the AI give up too easily on the run. I had a 1st quarter a while back (back when LJ was still on KC) where I stuffed Larry Johnson for under 2 ypc. Second quarter, they threw it more. Okay, fine, I've thrown it to get the AI off the run so I figured they were doing it to me.

Except they never went back to the run, even after I started harassing the QB and slowing their passing game. Larry Johnson had 6...SIX carries all game and was not injured.

Maybe I just tend to defend the deep pass, but the AI throws to the flats a LOT, even with guys like Moss or Fitzgerald as their WR. I don't control DBs or switch players so it's all AI vs AI in those interactions.
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Old 12-02-2009, 12:55 AM   #150
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Re: Madden NFL 10 2nd Title Update Details

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Originally Posted by HolyCrap
yea I won 12-10

the key drive was when they got the ball in 4th with 2:30 left and score was 10-9 Tenn was up.

They got the ball and threw 5 passes and 1 run (which they got 8 yards on). Vince young threw a pick his 4th on the day and i was able to win the game late.

In a close game like that with the lead Titans would run and throw when they had too.
Who isnt aware that nonsense like this happens. Ive seen the Saints thrown an interception on me when they should have been taking a knee. I swear to it.

At the end of the day, whether its Madden, NCAA football, NCAA basketball, Live, or whatever else. EA cannot manage to make a game a realistic representation of the sport. Instead of focusing on this, they are too busy adding new gimmicks. I will never be able to live down Season Showdown in the NCAA series. Ever. I dont get that feature.

And as for Madden, pre patch #1. The clear issues were QBs throwing ducks to avoid sacks and pass coverage, especially in the flats. And the tackle stats.

If they can make that work, ill be good. No game will be perfect, but no game should be that atrocious either.
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Old 12-02-2009, 07:51 AM   #151
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Re: Madden NFL 10 2nd Title Update Details

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Who isnt aware that nonsense like this happens. Ive seen the Saints thrown an interception on me when they should have been taking a knee. I swear to it.

thats funny same thing happened to me against the saints. i was down 8 and they had the ball with a minute left. i had 1 timeout. here they come out in shotgun throwing it around. i picked it on third down but couldnt score(damn skins). but some of the team management is ridiculous. ive had several crazy drives by the cpu.
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Old 12-02-2009, 08:23 AM   #152
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Re: Madden NFL 10 2nd Title Update Details

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Originally Posted by prime21time37
thats funny same thing happened to me against the saints. i was down 8 and they had the ball with a minute left. i had 1 timeout. here they come out in shotgun throwing it around. i picked it on third down but couldnt score(damn skins). but some of the team management is ridiculous. ive had several crazy drives by the cpu.
Yea, there are some issues with clock management with the AI. I've seen some passing plays ran when they should be running or kneeling the ball.

The same thing happens when you supersim. When there's less than two minutes and the losing team has no timeouts, I like to supersim to the end. But next thing you know, the ball has changed hands and while I haven't lost, there are obviously some programming flaws in supersim.

I'd rather the accelerated clock run within two minutes so the time wouldn't drag with a lead...
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