Looking for offline franchise stat advice

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Old 12-20-2009, 04:42 AM   #1
Kegthaplaya's Arena
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Looking for offline franchise stat advice

Ok, before i ask let me say where im comming from. I decided to give up on madden this year because the rookie draft classes were constantly packed with garbage (90 speed, 70 agi, 70 accel? like come on) and my favorite part of the game is trying to rebuild bad teams. I recently saw that its different this year and grabbed madden to give it a try, but my xbox 360 isnt working so i had to send it away to get fixed. I should be getting it back soonish.

Ive been reading a lot on here about there being really unrealistic stat numbers in offline franchise. Im wondering what exactly is going on. I hear the patches messed it up, so if i just dont get the patches will i be ok? Or should i get the first patch but not the second one (if thats possible)? Is there atleast a lesser of the three evils if they are indeed all bad? I would really like to avoid controlling every team

Im guessing i would need the patches to play online but i dont play online so i wouldnt mind going patchless as long as it gives me more realism.
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Old 12-20-2009, 03:27 PM   #2
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Re: Looking for offline franchise stat advice

First, you cannot just d/l the first patch and not the second. If you d/l a the patch online, it will d/l both of them.

As for the stats, in my humble opinion, the stats post patch are much easier to tolerate vs the stats pre-patch. I say this because w/o any patches, teams rarely score rushing TD's and passing stats are inflated. Sacks are also a rare occurence by OLB's thus meaning teams that run a 3-4 defense are "screwed".

Post patch the sacks are better, OLB's get sacks, and the passing and rushing numbers are more in line. Yes, there have been seasons that are simmed in which guys are rushing for substantial amount of yards and sacks are inflated a bit, but thus far after playing thru 9 games, the simmed stats don't seem to be all that far off. I don't have anyone on pace to rush over 2,000 yards, at least not as much as been reported. I only have 1 guy over 1,000yds and one guy over 900 yards this far into the season(Gore & Peterson repsectively).

There is a supposed work around for the inflated rushing stats by supersimming the games. This way, you don't have to control all 32 teams, but supersimming each game takes a bit of time.

The flipside to the stats issue is how much better the gameplay is post patch vs pre-patch. Defense is now an enjoyable experience as man coverage is better and the flats aren't a "cheese" fest nowadays. Also, w/o patches, you'll have the FG holding bug, where its almost impossible to kick a field goal without a holding call taking place, more often than not in succession thus pushing teams out of field goal range.

For these gameplay changes, plus the fact that for me the stats are more tolerable post patch than pre, I'd recommend downloading both patches and just having fun with the game. Of course opinions will vary, but thats my .02.

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