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Old 01-29-2010, 01:52 AM   #1
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Icon5 Adaptive AI

I'm sure this has been mentioned before, but I'm wondering if anyone has any insight on how difficult it would be to program truly adaptive AI for CPU teams.

This is just a skeleton list, but things such as:
  • If a CB is having a bad game, the CPU-QB should start to pick on that CB's side more often.
  • When a QB starts to look shaky, the CPU-DEF could start blitzing more, trying to force a pick.
  • The CPU should run in running situations and not while down 7pts with 2 min left.

Now, this isn't a gripe about '10 or even a wishlist for '11, I'm just interested in knowing if smart AI has been missing due to the inability to program it? Is it simply too advanced, or rather a situation where EA has focused more on gameplay rather than strategy?
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Old 01-29-2010, 04:13 AM   #2
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Re: Adaptive AI

I think EA has focused a lot more on gameplay than the sim aspect (which includes adaptive AI). All you have to do is use Ask Madden to see how poor the play calling is (suggesting a base 3-4 or 4-3 defense against 3 or 4 wide sets). I have no background in programming so I have no idea how hard this would be to do. My guess is the aim of the game is more for person vs. person than person vs. CPU, which sucks for franchise players.
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