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Madden NFL 11 Blog: Game Flow & Game Planning

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Old 04-28-2010, 02:45 PM   #17
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Re: Madden NFL 11 Blog: Game Flow & Game Planning

like it...cant complain at all
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Old 04-28-2010, 02:49 PM   #18
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Re: Madden NFL 11 Blog: Game Flow & Game Planning

I like it as well and honestly its hard to complain about it anyway because they have given us the OPTION to turn it off or use just gameplan etc. I wish this weeks blog would have been about the new OL run blocking though.

Also, would love to hear about WR/DB interaction, new passing mechanics (if any), franchise mode, and presentation.
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Old 04-28-2010, 02:56 PM   #19
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Re: Madden NFL 11 Blog: Game Flow & Game Planning

i want to hear from valdaze...
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Old 04-28-2010, 03:04 PM   #20
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Quote:
Originally Posted by granddogg
like it...cant complain at all
Yep. This is my favourite thing they're doing with '11.
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Old 04-28-2010, 03:15 PM   #21
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Thank God you can turn off the subtitles! Gameflow is a good idea but I wasn't going to use it if you couldn't turn off the subtitles.
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Old 04-28-2010, 03:15 PM   #22
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From a real life coach's perspective, this is awesome! The changes with gameplay in locomotion, making gameplay quicker, and now this... wow, to all the changes.

These are some big time upgrades to the Madden game on their own. Combined this might be one heck of a year for the game.

Now, to get them to incorporate the game planning and other features for NCAA at the same time, and not wait until the next year.
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Old 04-28-2010, 03:21 PM   #23
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I know this is off topic but I noticed Chad Henne wasn't wearing a Flack Jacket. Please tell me they plan on adding Flack Jackets & Running Back Plates? Almost all quarterbacks wear flack jackets & over half the players in the league wear RB plates. They need to be in the game.
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Old 04-28-2010, 03:26 PM   #24
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Re: Madden NFL 11 Blog: Game Flow & Game Planning

I wonder if "Game Planning" takes effect during simmed games. I doubt it will happen but it would be great if game plans could be exported and shared.
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