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Theory on Franchise Mode

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Old 05-17-2010, 04:52 PM   #25
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Re: Theory on Franchise Mode

Jerry Jones Mode. Basically an Owner Mode from PS2 days would make me happy again.Add in TeamBuilder to use when you move your team because your city wants you out of town.
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Old 05-17-2010, 04:52 PM   #26
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Re: Theory on Franchise Mode

I like that idea. Maybe not a God mode ala Jerry Jones but a semi-God mode where a coach has personnel power as well. Belicheck mode as he can be fired if he totally screws up.

I also want to see aging of coaches. Good coaches don't live forever.
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Old 05-17-2010, 04:57 PM   #27
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Re: Theory on Franchise Mode

Coahes used to retire after 3 Super Bowls in PS2.But I won 5 straight with Josh McDaniels and he is still my coach.
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Old 05-17-2010, 06:50 PM   #28
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Re: Theory on Franchise Mode

reading all these posts make me realize how much more we could add to franchise mode. man, thinking of it makes the anticipation of what we could have soar. i just hope EA has the same fire we do in creating an ultimate franchise mode. oh well im back to reality and realize it probably will never happen. if they could take any 3 of us and input our thoughts into the game i would never play another. well lets get ready for a madden 12 wishlist thread.
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Old 05-17-2010, 06:54 PM   #29
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Re: Theory on Franchise Mode

Quote:
Originally Posted by sois
God mode is what has endeared Madden franchisers. We want to run the whole show, Al Davis/Jerry Jones style. I just wish there were more peaks and valleys. Coaches/assistants/finances need to mean more. Every team should flow.
Agreed...more stuff
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Old 05-17-2010, 09:37 PM   #30
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Re: Theory on Franchise Mode

Lots of interesting ideas in this thread. Hopefully at least some are incorporated in future Maddens
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Old 05-17-2010, 11:08 PM   #31
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Re: Theory on Franchise Mode

Let me further explain what I meant, because in no way am I against things like sponsorships, drafting, relocating, fan days, concession prices, uniform editing, etc. Think with me:

First off, you create your head coach, just like in HC09. You choose your abilities (no restrictions, so that casual gamers can make their superstar coach instantly and have an easier game). Then, you assemble your staff, or keep it the same if you don't care, but you will be the Head Coach. The possibility to draft should remain. You can leave it up to your GM if you want to (simulate the draft), but by default you should be in charge. Same for signing/cutting players.

Furthermore, in-season you would have the option to go talk to your Owner and GM (two seperate options). With your owner you could make requests about big-picture stuff (relocating, uniform editing, ticket-prices, etc; and I do emphasize the "etc"). Also requests about leaving the team for another team would be made with your Owner.

With your GM you could discuss strategy, tactics, players, injuries, etc. He is more or less your mentor. In no way should you be obligated to go interact with your Owner or GM, but I think it would be a great way to keep your Franchise mode interesting. Furthermore, it would help players less familiar with franchise mode getting started.

And most important of all, you should always be able to play games with your team, that's what Madden is all about!

I am not for taking away power from the player, my idea is just to add a certain context to the game that would enable you to play through a story if you will. The story being the carreer of you as a Head Coach. Although I do like the idea of a merits-based system where you could obtain more power, depending on results, I think it should be optional. Maybe give franchise 3 options:

- Casual; GM and Owner make all major decisions, you are just the coach in-game. And by coach, I do mean that you control the teams yourself.
- Sim; You are the HC and can obtain more power through an 'approval' rating.
- Hardcore; you are in charge of everything. Yet, for the aforementioned requests and advice you need to contact GM and Owner.

In this way, if EA wanted to add a certain feature (ie. Fan Days, concession prices) it could simply be added to the Owner menu, keeping the core Franchise Mode the same.
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Old 05-18-2010, 12:35 AM   #32
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Re: Theory on Franchise Mode

Quote:
Originally Posted by ceroik
Let me further explain what I meant, because in no way am I against things like sponsorships, drafting, relocating, fan days, concession prices, uniform editing, etc. Think with me:........
I feel what you are saying but cant you already do most of this stuff if you choose/dont choose to?
It seems most of these things you have control over and if you dont want to do them,the CPU can handle them.
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