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Originally Posted by RUFFNREADY |
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IMO, i feel EASports has rushed out NCAA11 and Madden11; to give them more TIME in developing Madden12, which should be the BEST football game ever (to date), as they introduce 'real-time physics' into the their football genre. I am seeing first hand how many bugs and glitches the game (NCAA11) came with right out of the box; and that is too many for a game that is going to cost me $60-($70cdn). If they say it takes almost 1.5-2yrs to develop a new game engine; then i can see why the NCAA11 is soo flawed. You have to wonder, "Where is the Q&A TESTING team? or do they even use one anymore? Developers and their teams are under a lot of pressure every year to pump out a buyable product, and i don't mean great product either, and that is what we are seeing, more and more of every year. There are soo many things that should come already in the box, prior to opening, and yet we still have to pay for these features thru DLC. As more people start to see that DLC is the biggest CASH grab, and begin to avoid paying for something that should already be there, imo, DLC will be the achilles heel for the videogaming industry. "Mircotransactions - what a load of crap.." by the way Madden11 is done and ready tobe pressed and shipped; so anything that they didn't get into game now is coming in the form of: an Update; a Patch ; or yours and mine favorite, DLC.
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Link please lol.
I know it's easy to think that because it's in Elite and NHL that it has to be in Madden next year, but here's the thing. It does not HAVE to be in next year. It is quite possible that it won't be in Madden 12.
This is wishful thinking at this point.