04-09-2011, 10:22 AM
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#809
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Rookie
OVR: 5
Join Date: Jul 2008
Location: North Fort Myers, FL
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Re: Madden NFL 11 Impressions Thread (PS3 and 360) (READ FIRST POST!!!!)
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Originally Posted by Lakers 24/7 |
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My list of things that must be patched/fixed in order for Madden to become a sim.
Improve blocking AI. I've had many instances where TE's or WR's will run backwards, back towards the LOS to block someone who's behind me (someone I've already beat) instead of getting downfield and blocking the defender that's about to be in position to tackle me. Huge flaw that can easily ruin a running play every time this occurs. The oline blocking AI is not as broken, but certainly not perfect either.
RBs still get stuck behind the offensive line. Maybe not as frequent anymore, but it's still there.
No pass interference. If the ball is not in the air you can bump and stop the motion of any WR without having a flag thrown.
AI cheats to favor the offense. Ever hit the X or LB to tackle a runner or swat a ball only to have your defender stand there and not respond at all? Yeah I've seen this happen at least 3 or 4 times now and I've only been playing for about a week now. If you're in position to make a play that the AI doesn't want you to make, it just shuts down your control so the offense can progress.
No gang tackling, defenders falling for no reason. There's still no true gang tackling system in Madden, 90% of the time the game generates one on one situations. What's even worse is that if you do have a defender near a ball carrier who's already engaged in a tackle animation, the extra defender will just fall to the ground for no reason. The bad thing about that is if the runner breaks the tackle animation the defender that should have been there for help is now on the ground, incapable of making a tackle. I just had someone break a 40 yard run on me because of this. Timmons had the RB wrapped up, a safety then got too close, falls down, the RB breaks free and runs for a big gain. If there was gang tackling that would never have happened.
Not having a true gang tackling system also makes defenses who are good at swarming to the ball slightly less potent.
Terrible Controls. Serious button lag when trying to swat the ball, unpredictable momentum that's not fluid or precise at all.
No player identities. None of the players play like their real life counterparts. Madden needs to implement a "signature style" ala 2k, so that AP actually runs like AP, etc. You also have guys like Addai who play outside of their realm of capabilities, trucking through defenders left and right. That's not his style and makes the game feel very unrealistic.
WRs magic burst, and shift catching. Have a WR blanketed?? Sometimes that won't matter, I've seen DBs run stride for stride in front of a WR, only to have the WR dart past him, and shifting while the ball is in the air in order to make the completion.
AI DBs extremely unresponsive. Not only will the AI limit you from defending the ball, when you let the AI handle the DBs too often they'll just stand idle and not attempt to swat or pick the ball despite having position.
Offensive linemen fall down for no reason. I think this is a lack of animations thing again, when there's not an animation for them they'll just fall to the ground untouched.
No physicality, or respect for physics on defense. Again just another way EA makes the offense a cakewalk for you. I can be running full speed towards a RB who has no momentum, but somehow he'll still manage to fall forward for 5 yards. That or my guy will choose to throw him forward for 5 yards, how convenient.
Defensive AI fails to adapt. You can hit the same route over and over again, ideally the AI should wise up and eventually jump the route, but they don't.
Game flow and player assist? Not only can the computer call the plays for you now which takes the entire strategy and X's and O's of the game away, but you can also hold A to allow the AI to control your player. I understand making the game more fun and easy to play for those new to football, but these sort of features should not be available on All-Madden. Also, like in years past we should have a hardcore ranked online mode, that's All-Madden and forced punts in certain situations. I don't know why they've gotten rid of that mode and left sim players in the dark.
Suction Blocking. You still get sucked into blockers which makes defensive horizontal flow to the blow unrealistic. You're also either blocked, or unblocked, there's no real bull rush, or being slightly impeded by blockers.
Not trying to be negative, but we all already know about the good things. So, in order for Madden to become a sim these particular issues, along with others, must be talked about. We can't keep sweeping these things under the rug, they're too important to the gameplay.
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I hope EA read this post, this is spot on, the thing that bothers me the most is the players falling to the ground when a ball carrier is engaged.
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GO STEELERS!!!
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