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Madden NFL 11 Demo Available Now, Please Post Impressions Here

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Old 07-27-2010, 08:02 AM   #49
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Re: Madden NFL 11 Demo Available Now, Please Post Impressions Here

You can win player of the game even if you lose, won it with Dallas Clark he had a great gm. 7 catches 200 plus yds 1 td

Loss my 3rd gm, 2nd gm with my Colts threw 3 picks smh. Two of the three I was just to locked in on one target, third one Revis just came flying out of no where & snatched it up. Final score 20 -14.

All three games I have played on all pro, when I played to the strengths of the Colts & Jets I won each matchup.

Third match up I dug my self into too much of a hole, that I had to basically pass every down so no play-action for Manning or something close to a balance resulted in my L.

Overall I like playing the gm, strategy pad is the only thing that bothers me. Rather have this be my only problem instead of other things that have been killing previous Maddens
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Old 07-27-2010, 08:03 AM   #50
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Re: Madden NFL 11 Demo Available Now, Please Post Impressions Here

Quote:
Originally Posted by PGaither84
I told Ian that the strategy pad was the only "game killer" for me at CD. I am downloading the demo right now, but unless a change has been made, we also lost a lot of audibles with the new strategy pad. In Madden 10 and prior and in NCAA11 you can call your 5 set audibles, but you could use the right thumb stick to call formation specific audibles as well. With Strategy Pad I don't think we get all of those options.

People were asking for the return of PS2 pre-snap controls and what we have with the demo are pre-snap controls worse than we have ever seen. I don't get it... and I don't see EA changing it thins cycle. Maybe Madden 12, but I highly doubt the will make that big of a patch for 11. Time will tell if enough people "hate" the strategy pad.
They have to patch this! I can't believe this strategy pad nonsense. It's not intuitive and it's not efficient. What were they trying to accomplish with this?

It's really destroying the game for me. Presnap adjustments are a thing of the past and can no longer be done with the ease that they were once done. I'd be lucky to make one adjustment per snap now. I really don't get it.
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Old 07-27-2010, 08:03 AM   #51
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Re: Madden NFL 11 Demo Available Now, Please Post Impressions Here

So far, after one game on all-pro, normal speed. Me-Jets, Cpu-Colts.

Nothing really jumps out at you. It looks good. Same as NCAA. Probably more shadowing.

Gameflow is kinda nice on offense. I can see myself using it. Don't really like it for defense. Will probably do a lot of switching between gameflow and standard play calling.

Player movement is tighter in a good and bad way. Seems to be less warping/sliding than NCAA but, it also seems stiffer and more robotic.

Turnover issue? Manning threw 2 picks and the returner ( I think it was Collie) fumbled on a kickoff return all in the first half. I'm assuming sliders will fix this.

Cpu can run the ball. Addai had some nice runs.

Pass rush. I got some pressure on Manning. No sacks. I had a lot of time to throw. Maybe too much vs. Freeney and Mathis. I was 9 for 10 passing. Too easy?

Strategy pad is not good for defense. It's clumsy and takes too long. Also, on offense I don't know what motion left and right mean. You can send players in motion the old way. If someone figures it out let me know.

QB voices? Maybe I don't know how Manning sounds but, that doesn't sound like Manning.
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Old 07-27-2010, 08:10 AM   #52
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Re: Madden NFL 11 Demo Available Now, Please Post Impressions Here

Compared to NCAA 11 this game doesn't stack up.

Madden's locomotion just feels awkward and lame, and the player interaction on tackles does not seem nearly as polished as NCAA.

The commentary is pretty boring, long pauses and just awkward yelling from gus johnson on play calls.

The camera seems really far back also in comparison to NCAA, and can be a pain in the running game.

The only thing I really did like about this game is the lighting, the grass/turf looks real, and the passing game seems good.

Overall this game isn't worth the buy, NCAA is solid and does everything better, which is surprising considering it's record the past few years.
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Old 07-27-2010, 08:25 AM   #53
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Re: Madden NFL 11 Demo Available Now, Please Post Impressions Here

I think the NCAA graphics kill madden this year. The lighting seems too similar to madden 10. Very minimal improvement in my eyes.
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Old 07-27-2010, 08:27 AM   #54
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Re: Madden NFL 11 Demo Available Now, Please Post Impressions Here

Ok here is my thoughts after playing the demo on 360. the camera is to far back. NCCA had right with the panning and zooming on plays. the commentary was ok. it's better than last year. gameflow is a good idea but it needs work. locomotion on madden is very different feel than ncca, honestly I prefer NCCA when you break on moves it feels more exciting.

The extra presentation so far make a better feel to the game, but I feel after a couple of games it will get stale. audio of the crowds are cool but it still missing getting atmosphere of a real game. its an improvement. My final judgment my mind hasnt change. this game is good but more of a rental than buy. is 40 dollar buy not 60. Im going pass and stick with NCCA this year
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Old 07-27-2010, 08:30 AM   #55
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NCAA blows this game out of the water and its a shame. I wanted to buy both so i can get my fix of both college and the NFL but this demo is just really boring.

Gameflow -is cool but nothing more..

Gamespeed- is really slow and its annoying. Yes the gameplay needed to be slowed down but not this much its ridiculous. I dont feel like im playing with NFL players in a game this slow

Player Models- NCAA player models are leaps and bounds ahead of madden.. the player models look last gen but in HD..

Locomotion- NCAA feels much mure fluid it can be due to game speed but idk

Animations- NCAA>... Gang tackles, broken tackles, catch animation. You name it they all look better in NCAA
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Old 07-27-2010, 08:31 AM   #56
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Re: Madden NFL 11 Demo Available Now, Please Post Impressions Here

Count me in as somebody who doesn't like the strategy pad. I could get used to it but since the CPU doesn't give you ANY time to make an adjustment....

I had to rush through one game before I got to work. So I can't form a hard opinion, but it feels like a more polished version of M10. That's good if you liked M10 like me; but for others, I might can see why they wouldn't be so impressed.

Definitely going to need some slider adjustments. I jumped right into All-Madden and Jets D was stifling as they should be. But Sanchez (CPU) didn't miss hardly any passes and the Colts couldn't tackle anyone. Sliders should fix that.

Did see an episode of Revis running the route faster than the WR . I hear that sliders can adjust that as well.
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