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Gameflow and Responsibility Go Hand in Hand

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Old 09-20-2010, 04:36 PM   #49
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maddens game play is horrible im stupid and bought it again...tradin it in towards nba 2k11...madden sucks in all aspects
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Old 09-21-2010, 01:54 AM   #50
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Wouldn't an "In Game Save" accomplish the same thing without having stupid counter play calls?
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Old 09-21-2010, 03:05 AM   #51
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Re: Gameflow and Responsibility Go Hand in Hand

Is the glass half full or half empty? Either way, we're all drinking it.
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Old 10-04-2010, 02:05 PM   #52
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I mixed Gameflow with conventional, but after my X-Box froze, I turned off the Gameflow. But i always plan when i play, so i know I'll have the time to finish a full game.
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Old 10-05-2010, 04:58 AM   #53
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Re: Gameflow and Responsibility Go Hand in Hand

Quote:
Originally Posted by ridemooses
Wouldn't an "In Game Save" accomplish the same thing without having stupid counter play calls?
Exactly.....
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Old 10-05-2010, 11:20 PM   #54
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Re: Gameflow and Responsibility Go Hand in Hand

Time wouldn't be an issue if we had in game saves.
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Old 11-07-2010, 08:53 PM   #55
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That article depressed me.
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Old 11-10-2010, 12:43 AM   #56
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Yeah, but you've still got to catch up with me Dusty. I'm 33 and by the time you get to where I'm at you don't want to spend what little free time you do have on skin-deep, popcorn games like Madden has become. I'd much prefer to spend 30 mins plugged into deep franchise mode so that when I do get a chance to play it actually means something.
It's kinda like fast food - it's convenient and you can point a finger at your tight schedule to justify ordering another happy meal, but the truth is that it's better to eat one good meal a day than three ****e ones.
Sooner or later, developers are going to realise that the real long-term money isn't in arcade games.
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