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Originally Posted by phillysouljah |
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Here, I did it myself.
Backup QB's David Carr, Josh Johnson, Caleb Hanie, John Parker Wilson, and Levi Brown at offensive line for the CPU 49ers (with CPU pass protection slider set at 0 even) versus the HUMAN New York Giants defense. Difficulty is at All-Madden.
The 49ers play is Niners Smash from the Snugs Flip formation in the 49ers playbook. The three called Giants plays are all from the 4-3 Normal formation (first Cover 1 [4-man d-line blitz], then Engage Eight [all-out blitz], and finally, Free Fire [6-man blitz])
Several times each play was run. Note the results.
The defense gets to the QB consistently (although he is always able to pass downfield) with an 8-man rush but that makes sense with only 5 O-linemen. With 4 or 6 man blitzes, however, you can see how well the QBs turned O-linemen do.
Note not a single sack.
I hate to say it but Versuz is right, unfortunately.
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You completely missed PGaithers point.
All Madden isnt, nor was it ever intended to be, a difficulty level that produces fair outcomes.
We've known this for 20 years, yet people seem to insist that this is some kind of revelation, or sinister dealings by EA.
This is what happens in EVERY video game.
Go play NBA Live 10 on Superstar or NBA2k11 on Hall of Fame difficulty, and look at the nonsense that scrub CPU players are able to pull off.
Play MLB 10 the show on legend, and watch some punch and judy middle infielder play like Rogers Hornsby.
Go and play APF2k8 or NFL2K5 on the legend difficulty levels and the same thing happens.
To single out EA and All Madden difficulty is strictly agenda driven and childish..which is why I have a 'problem' with Versuz and his ilk.