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Current Madden ratings mean nothing

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Old 12-29-2010, 09:12 PM   #169
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Re: Current Madden ratings mean nothing

Quote:
Originally Posted by roadman
Looks like NE's punter is better than Tim Mathsay of the Packers at QB.

I shut off the game at halftime too.

All-Pro Packers vs Bears.

1st quarter, Mathsay, 5.6 QB rating, 3 of 9, with one int with 33% completed passes. If I wanted to, maybe I could have dinked and dunked with Mathsay, but long range, his accuracy was way off, 3 yrds and his range was pretty good.

Rodgers, 2nd quarter, 9 of 16, no int's 66% comp. passes.

I better stick with Rodgers at QB on All-Pro.
I started with Brady and brought in Scifres during the first quarter and left him in until half time. So the point of your post is to prove what?

Numero uno, Brady is more accurate than Rodgers, but Brady wasn't doing well when I brought in Scifres. Why did Scifres do so well? By the way, I used Coach On and only took over on a few passes. Actually, I cost Scifres quite a few completion percentage points by throwing deep patterns. As for average yards, Scifres did well with 13 completions for over 200 yards--including 2 TDs and no interceptions.
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Old 12-29-2010, 09:15 PM   #170
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Re: Current Madden ratings mean nothing

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Originally Posted by JVM
I started with Brady and brought in Scifres during the first quarter and left him in until half time. So the point of your post is to prove what?

Numero uno, Brady is more accurate than Rodgers, but Brady wasn't doing well when I brought in Scifres. Why did Scifres do so well? By the way, I used Coach On and only took over on a few passes. Actually, I cost Scifres quite a few completion percentage points by throwing deep patterns. As for average yards, Scifres did well with 13 completions for over 200 yards--including 2 TDs and no interceptions.
I thought the point of my post was pretty clear.

My punter, at QB, played like crap in the first quarter.

Rodgers, my regular QB, played like Rodgers in the second quarter. Played on All-Pro, with me playing QB.

I never questioned your test, no need to question mine, don't you agree?
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Old 12-29-2010, 09:21 PM   #171
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Re: Current Madden ratings mean nothing

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Originally Posted by roadman
I thought the point of my post was pretty clear.

My punter, at QB, played like crap in the first quarter.

Rodgers, my regular QB, played like Rodgers in the second quarter. Played on All-Pro, with me playing QB.

I never questioned your test, no need to question mine, don't you agree?
I used Coach On and you did not. Let the CPU do the passing for you--the CPU can be very kind.
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Old 12-29-2010, 09:31 PM   #172
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Re: Current Madden ratings mean nothing

What sliders are you guys on because if Roadmans played like crap and your JMV didn't then its a slider issue.(Like all rating problems are.You need sliders to make the game work right.)
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Old 12-29-2010, 09:33 PM   #173
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Re: Current Madden ratings mean nothing

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Originally Posted by JVM
I used Coach On and you did not. Let the CPU do the passing for you--the CPU can be very kind.
Ah, ok, thanks for the tip.

Too many variances and kindness on the CPU part for my taste.

I like do to my testing based on the way I play the game.

I will only try it for grins at some point.
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Old 12-29-2010, 09:52 PM   #174
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Re: Current Madden ratings mean nothing

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Originally Posted by roadman
Too many variances and kindness on the CPU part for my taste.

I like do to my testing based on the way I play the game.
Apparently so does Tiburon... which is why we end up with garbage AI.

I see no reason why 90% of the testing for this game isn't CPU/CPU. The game should play close to the NFL football we see on TV if we watch a CPU/CPU simulation.
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Old 12-29-2010, 10:41 PM   #175
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Re: Current Madden ratings mean nothing

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Originally Posted by lofeazy
What sliders are you guys on because if Roadmans played like crap and your JMV didn't then its a slider issue.(Like all rating problems are.You need sliders to make the game work right.)
Both of ours were on ALL-Pro, no custom sliders.
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Old 12-29-2010, 10:43 PM   #176
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Re: Current Madden ratings mean nothing

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Originally Posted by youALREADYknow
Apparently so does Tiburon... which is why we end up with garbage AI.

I see no reason why 90% of the testing for this game isn't CPU/CPU. The game should play close to the NFL football we see on TV if we watch a CPU/CPU simulation.
Ideally, I agree with you.

When you throw a human element into it, everything is thrown out of whack. That's where sliders help.
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