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Madden NFL Designers Podcast #4 w/ Special Guest, Pasta Padre Available Now

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Old 12-24-2010, 08:54 AM   #25
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for online have just play now and go all out for offline franchise in particular. this is getting out of hand screw online because you guys are of the real focus franchise mode,presentation,and physics. no disrespect by any means.
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Old 12-24-2010, 10:20 AM   #26
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Re: Madden NFL Designers Podcast #4 w/ Special Guest, Pasta Padre Available Now

I didn't listen to the podcast and don't want to, but I do have one question. Are we going to have a real online franchise mode in 12 ? You know a finsished product. Salary cap, trade logic etc...
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Old 12-24-2010, 10:48 AM   #27
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Re: Madden NFL Designers Podcast #4 w/ Special Guest, Pasta Padre Available Now

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Originally Posted by morieeel
I get the feeling that mentioning offline franchise in the Tiburon office is like yelling Voldemort @ Hogswart.
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Old 12-24-2010, 12:07 PM   #28
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Re: Madden NFL Designers Podcast #4 w/ Special Guest, Pasta Padre Available Now

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Originally Posted by TDKing
I didn't listen to the podcast and don't want to, but I do have one question. Are we going to have a real online franchise mode in 12 ? You know a finsished product. Salary cap, trade logic etc...
I'm wondering the same thing. It seems they don't realize that the reason people don't play it is because it's not finished. It's more of a "season" mode than an actual "franchise" mode.
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Old 12-24-2010, 12:19 PM   #29
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Re: Madden NFL Designers Podcast #4 w/ Special Guest, Pasta Padre Available Now

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Originally Posted by splff3000
I'm wondering the same thing. It seems they don't realize that the reason people don't play it is because it's not finished. It's more of a "season" mode than an actual "franchise" mode.
The 3rd podcast stated that online franchise was a long-term goal. I took that to mean it won't see much improvement next year and I was criticized heavily for saying that pretty much killed a lot of my interest in 12 already.

It's only December, no official news has been released yet and in this podcast they noted how the community is split between strictly offline and strictly online gamers. If they totally ignore online and concentrate strictly on offline franchise, I have a feeling they will get the same reaction from the community Madden 11 got, only in reverse and I think they would like to avoid that scenario.
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Old 12-24-2010, 12:28 PM   #30
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Hmmm, I wonder how hard it would be for them to just mod HC 09 into Madden 11 for the offline players and down the road make it for the online crowd.

Making HC09's franchise online would be a daunting task so make that the long term goal for madden 13 or 14 but please give us offline players some love...

I have faith in Ian and crew, they can get this done...
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Old 12-24-2010, 12:48 PM   #31
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Re: Madden NFL Designers Podcast #4 w/ Special Guest, Pasta Padre Available Now

As a gamer I look for these priorities:

~ Getting the big and important parts right
~ The little things that can impact the game
~ The little things that add something new each time I play either in the form of commentary, different stadium touches or things that stand out.


~Avoid the gimmicks as that is what Madden has come to be known for.
~Avoid dummying down the game for those who really don't care. To us Sim vets it becomes not only frustrating but an insult.

Year to year there has to be improvements instead of removing features that many of come to love. You don't have to have a huge staff or tons of money. NFL 2k, NBA 2k and MLB The Show never had a huge staff to understand what the gamers want. This is where I believe the staff of EA have lost touch and instead went after the wrong market. Madden was built on being a fun, challenging Sim.

"EA Sports...it's in the game." Those days are gone thus the hit in the consumer market. The key aspects are what people look for:

The main parts:

1) Offense
2) Defense

The presentation parts:

3) Dynamic commentary
4) Changing weather
5) Pre, halftime, end shows

Graphics:

Put me down as one who could care less about the graphics and more about how the game plays and feels with presentation. Play the above listed games and you will see what is being or was done right. It begins with the right game plan and then successfully implementing it without the hype and gimmicks that gamers have become tired of.

Merry Christmas Ian, staff and OS families!
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Old 12-24-2010, 01:22 PM   #32
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Re: Madden NFL Designers Podcast #4 w/ Special Guest, Pasta Padre Available Now

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Originally Posted by kjcheezhead
The 3rd podcast stated that online franchise was a long-term goal. I took that to mean it won't see much improvement next year and I was criticized heavily for saying that pretty much killed a lot of my interest in 12 already.It's only December, no official news has been released yet and in this podcast they noted how the community is split between strictly offline and strictly online gamers. If they totally ignore online and concentrate strictly on offline franchise, I have a feeling they will get the same reaction from the community Madden 11 got, only in reverse and I think they would like to avoid that scenario.
Well if online franchise is not fixed in 12 it will be another year of NO MADDEN for me and my friends, but that's ok, cause each year it gets easier and easier to go with out plus I save 60 bucks!
The other thing I notice is the people that want a good online mode never say to ditch or ignore the offline mode but alot of the offline peeps what no improvements done to the online mode at all. I myself get bored real fast playing the CPU and that's the reason I want a fully functioning online franchise mode so I can play online with my friends and not randoms.
Why can't we have both ? A great offline franchise that functions the same online! Heck if they would have fixed online to be just like offline in 11 we would have been happy and bought the game. Oh, and I don't by this long term drag it bullcrap!!!! Stop it EA and give the people what they want!!!
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