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Madden NFL 12 Offline Franchise Mode Q&A

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Old 09-01-2011, 05:08 PM   #121
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Quote:
Originally Posted by LaW97
can anyone tell me if Player Traits and DPP work properly in the game???

are we seein QB's scramble and break off runs at the appropriate times???
Are RB's performing according to the traits???
I haven't paid too much attention to it so far but when I played the CPU Panthers, after sacking Cam twice he definitely started tucking and scrambling more often. I'll keep an eye out for the RB DPP characteristics
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Old 09-01-2011, 05:18 PM   #122
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Will patches come into affect in a franchise I have already started? So if I start a franchise now and a week later a patch comes out fixing home game rain frequencies, will this patch work on my already started franchise?
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Old 09-02-2011, 08:53 AM   #123
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Re: Madden NFL 12 Offline Franchise Mode Q&A

Quote:
Originally Posted by bichettehappens
I haven't paid too much attention to it so far but when I played the CPU Panthers, after sacking Cam twice he definitely started tucking and scrambling more often. I'll keep an eye out for the RB DPP characteristics
Thanx for gettin to that , looks like it works.
He got paranoid and started bustin off runs.
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Old 09-02-2011, 10:23 AM   #124
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Re: Madden NFL 12 Offline Franchise Mode Q&A

Q:1 Wrong Contracts for players can they hinder Franchise Mode ?
IMO:There seems to be some huge contract issues with Cam Newtons contract its set at 72.00 Mil with a 42.00 Mil signing 6 yrs. Now I know due to the lockout the new CBA rookie cap scale was not implements by EA Sports. But this is a huge issue for me atlease when i run a chise with the panthers in the 2nd year of the Franchise i have very little cap run space due to this huge chunck of ditital money Cams getting the same amount as DE Charles Johnson, And then the HC Ron Rivera's contract is set at 3 yrs 800K Lol thats is totally in accurate. Josh Looman is running the Patriots which are at times are perfect due to his perks, Also Im Cummings is a OC, makes all QB's on that team his hired by throw Deep , I mean this really kills the simulation factor of a NFL game. Last years MD11 atlease had better options at OC/DC more real life coaches, And less issues with cap space.This year's MD12 not so lucky.
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