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True Motion Mapping - Too Difficult?

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Old 08-23-2011, 12:10 PM   #1
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True Motion Mapping - Too Difficult?

I just came across this old video and it made me wonder how realistic it would be to have this type of thing mapped to the R-Stick somehow...



Like I said... I know it is an old video, but that play is amazing.
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Old 08-23-2011, 12:16 PM   #2
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Re: True Motion Mapping - Too Difficult?

That type of stuff is in the game with the analog stick...u might not see that same exact animation with the stiff arm and spin but it's there. So much so that He was called the human joystick and when he made those type of plays they would say it looks like something out of madden.
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Old 08-23-2011, 12:30 PM   #3
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Re: True Motion Mapping - Too Difficult?

Well, we lost the "back juke" from last gen. Now we have some strange animation that people like to show off as they run in for the TD.

This really looks more like something you would get out of 2k5 after you fill up the charge and flick the R-Stick. I would brutalize people online with Kevin Faulk on punt returns online by doing this. I would also do things like this on simple 5 yard out routes to the slot receiver [very similar to the video.] They took this out of 2k8 though.
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Old 08-23-2011, 12:38 PM   #4
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Re: True Motion Mapping - Too Difficult?

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Originally Posted by PGaither84
Well, we lost the "back juke" from last gen. Now we have some strange animation that people like to show off as they run in for the TD.

This really looks more like something you would get out of 2k5 after you fill up the charge and flick the R-Stick. I would brutalize people online with Kevin Faulk on punt returns online by doing this. I would also do things like this on simple 5 yard out routes to the slot receiver [very similar to the video.] They took this out of 2k8 though.

I forgot we lost the back juke....watching this made me think back to the older madens when I would trade for hall in my franchise mode and try to pull off some of his crazy returns. The back juke never seemed to work the way it should if I remember correctly. I think if they fine tuned it and created more animations for it we would have got more use out of it. They should deffinately look into bringing it back next year.
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Old 08-23-2011, 03:38 PM   #5
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Re: True Motion Mapping - Too Difficult?

I saw this guy first hand all the time and let me say, this guy was the exception to any set of juke moves. If this was in Madden it should only work with a handful of guys and not as a universal juke.
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Old 08-23-2011, 03:56 PM   #6
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Re: True Motion Mapping - Too Difficult?

Madden should be like NBA2k in the sense that certain animations are only for those with high attributes in a certain area. Then they could have some jaw-dropping moves like the ones in this vid that only the most agile players could pull off... Just a thought
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Old 08-23-2011, 07:46 PM   #7
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Re: True Motion Mapping - Too Difficult?

madden 04 with vick on cover for ps2= best run annimation madden ever had .. they need to have some lkind of "true motion mappin "" so the game will look like real football like this vid
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Old 08-24-2011, 04:42 AM   #8
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Re: True Motion Mapping - Too Difficult?

Quote:
Originally Posted by Cre8
I just came across this old video and it made me wonder how realistic it would be to have this type of thing mapped to the R-Stick somehow...



Like I said... I know it is an old video, but that play is amazing.
lol easy, send madden a letter, they love this kind of stuff, from david tyree catch to steve smith/ frank gore pro-tak moment.
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