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What do we want patched/tuned?

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Old 09-02-2011, 08:18 AM   #49
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Variable accelerated clock in franchise and variable weather in Franchise. Just like in play now mode!
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Old 09-02-2011, 08:44 AM   #50
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Re: What do we want patched/tuned?

-The ability to adjust the accelerated clock in franchise mode. I want to play on 12 seconds instead of 20.
-Players being called by their proper names.
-Other commentary bugs.
-Turn up the volume on the crowd noise.
- Ability to choose what kind of contracts you can sign FAs to during the season instead of just 1yr minimum deals.
-Tune the scouting results ( I don't care if the MLB I scouted has 12 throwing accuracy)
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Old 09-02-2011, 08:46 AM   #51
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Re: What do we want patched/tuned?

Quote:
Originally Posted by carnalnirvana
camera, zoom is too close make it like 11, standard too far....

zoom is great for runs....on passes have it zoom out a little more...for the flats
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Old 09-02-2011, 08:49 AM   #52
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Re: What do we want patched/tuned?

1.The Play action play needs to be fixed
2.The PS3 staduim fields need to be fixed
3.Offensive line play needs to be fixed. Guards sometime just stand around after the snap.
4.Option for a couple more gameplay camera views, standard is too far, zoom is too close.
5.Correct the announcers to say the players names and correct names
6.The weather issue needs to be fixed
7.The framerate on the PS3 needs to be addressed, seemed like the demo played smoother than the retail, the NCAA demo plays smoother than Madden12 retail.
8. Crowd chants/staduim sound effects need to be louder.
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Old 09-02-2011, 09:29 AM   #53
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Re: What do we want patched/tuned?

Shoulder pad height and width is OUT OF CONTROL. on the ps3, starting from the 3rd year, all the incoming rookies have mega shoulder pads. way to ruin the entire look of the game, EA. how does this stuff get past testing??? how do they get away with this garbage?
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Old 09-02-2011, 11:18 AM   #54
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Re: What do we want patched/tuned?

Quote:
Originally Posted by wayneski
Fix Superstar so your player doesn't instantly become the starter at your chosen position regardless if you walk on or are drafted. It even tells you that you can work towards a starting job and the game shows you the depth chart of the team you are going to with you low down it. However as soon as you enter the mode you are a starter.

I quite enjoy superstar mode as it's nice for playing a game in under 10 minutes whatever when you have a bit of spare time but not enough for a full blown game and was really looking forward the new changes with battling for a starting job. Can't believe they've broken it.
They said from the get go you are ALWAYS the starter
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Old 09-02-2011, 11:22 AM   #55
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Re: What do we want patched/tuned?

Quote:
Originally Posted by RavensFan2k3
What do you mean by that?
Those that have a MUT from madden 10/11 they can't get the "That Was Easy" achievement cause you can't MAKE a new team
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Old 09-02-2011, 11:28 AM   #56
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Icon5 Re: What do we want patched/tuned?

1. Fix the pass rush with DE/OLBs
2. The reaction time of players are inconsistent on pass plays. Sometimes they react appropriately other times they are caught lost and oblivious to what's happening in front of them.
3. The commentator Needs to be fixed.
4. Various sound problems. (volume, player names, field goal etc...)
5. Penalty calls in general. The abilty to draw defense offsides.
6. Adjust the zoom camera so its playble with passes.
7. Editing players with roles/tendency causes them to loose role etc.
8. Shoulder pad issue.
9. Broken tackles from running the ball is non existent in spiders are adjusted.
10. Pancakes aren't recorded properly with user play or its nonexistent.
11. Improve blocking with punt returns/special teams in general.
12. Improve or increase triggers of spectacular catches/attempts for DBs.
13. Increase spectacular catching attempts for taller receivers. Particularly for fade routes and jump balls.
14. Give the user the abilty to edit players potential/physical attributes.
15. Weather.
16. Frame rate issues occur occasionally and the game studders.
17. Define the player ratings so the will have a better understanding of what does what. (what does strength mean to player in game? What is awareness and how does it effect a player in game?
18. Add the accelerated clock in the franchise.
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