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Anyone having QB Substitution issues on Simulated Games?

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Old 09-01-2011, 02:13 PM   #1
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Anyone having QB Substitution issues on Simulated Games?

So, here's my situation: Year 4 of a Franchise and I'm just simming the games, doing all the offseason moves myself, etc. I have Bradford as starting QB at 88 OVR and signed a 34-year old Vick in the offseason as an 82 OVR backup. Now, in the first three games of the regular season, Vick has gotten into the game to throw at least 5 passes in each game. In the most recent game, Bradford only threw 9 passes, including an INT, and Vick threw 40, as if Bradford was benched after the INT. He has the Franchise Quarterback player role and that was his first INT of the year! Has anyone else been encountering issues of seemingly players getting benched on sim games when you don't want them to?

I should also mention I realize it's possible he had some kind of injury that kept him out of game(s). However, it seems unlikely that he would have been hurt in each of the three games individually but not had any long-term injuries that showed up in the Injury Report after the game.
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Old 09-01-2011, 07:40 PM   #2
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Re: Anyone having QB Substitution issues on Simulated Games?

Nobody, eh? Sorry for the bump, just trying to figure this thing out and see if there's anything I can do to eliminate this. Something in the Auto-Subs feature perhaps? I would guess those are only for user controlled games but I could be wrong I suppose.
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Old 09-01-2011, 07:43 PM   #3
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Re: Anyone having QB Substitution issues on Simulated Games?

Nope, I noticed this too. In about 7 of the 16 games of the season I simmed with the 49ers, they had both QBs playing. It got a bit annoying.
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