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Is WR, DB, Ball Interaction a priority for next year?

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Old 09-05-2011, 02:06 PM   #9
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Re: Is WR, DB, Ball Interaction a priority for next year?

They do need to fix this, but the question is how can they with the current code and physics engine?

Their physics/animation engine seems like it was built to work with canned animations on a large scale that dealt with all football interactions. However the truth is that elements of hand fighting and leverage and spacing are what keeps both the line play and the DB/WR interaction back.

They would need to figure out a way to have both the DB and the WR be able to aggressively go after the ball. That was the main issue with rocket catching. The cpu DBs woul never go after the ball at its highest point, they would always wait for it and get jumped over.

Also they need to ad more diving and falling catches for WR so that they can hike up the chance for a pass to be dropped after contact. If you think about it, when you watch a game 70% of WR catches are made with almost zero attempt to run after the catch, especially on deep and intermediate routes over the middle. The reciever catches the ball while also bracing for the hit to protect himself.

Adding this would help make the game more realistic cause now you can raise the chances of a ball being jammed free after a rocket catch, and you can stop those unrealistic instances where a slant or a drag turns into a long TD becuase a DB went afte the ball and mised the tackle.
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Old 09-05-2011, 06:55 PM   #10
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Re: Is WR, DB, Ball Interaction a priority for next year?

Quote:
Originally Posted by feeq14
They do need to fix this, but the question is how can they with the current code and physics engine?

Their physics/animation engine seems like it was built to work with canned animations on a large scale that dealt with all football interactions. However the truth is that elements of hand fighting and leverage and spacing are what keeps both the line play and the DB/WR interaction back.

They would need to figure out a way to have both the DB and the WR be able to aggressively go after the ball. That was the main issue with rocket catching. The cpu DBs woul never go after the ball at its highest point, they would always wait for it and get jumped over.

Also they need to ad more diving and falling catches for WR so that they can hike up the chance for a pass to be dropped after contact. If you think about it, when you watch a game 70% of WR catches are made with almost zero attempt to run after the catch, especially on deep and intermediate routes over the middle. The reciever catches the ball while also bracing for the hit to protect himself.

Adding this would help make the game more realistic cause now you can raise the chances of a ball being jammed free after a rocket catch, and you can stop those unrealistic instances where a slant or a drag turns into a long TD becuase a DB went afte the ball and mised the tackle.
i think this is the best thing iv read in days good point !!!!
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Old 09-06-2011, 07:15 AM   #11
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Re: Is WR, DB, Ball Interaction a priority for next year?

I think that if you switch to user control your WR or DB there should be a button to jump for the ball. For WRs you can either hold the triangle (PS3) button for a possessive catch or tap triangle for a spectacular catch which but that doesn't mean a jumping catch. I dont want the cheating strafe catch to come back from madden past but being able to jump on command would be nice for WR and DBs both. Too many times I want to swat a ball and I need my DB to jump and he does the stupid 1 handed backward swat even though the ball is up over his head, leaving the WR wide open.
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Old 09-06-2011, 07:26 AM   #12
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Re: Is WR, DB, Ball Interaction a priority for next year?

I definitely agree with more falling/diving catches. This could work in tandem with lead pass as so the QB could throw the ball far enough away from the receiver so that the DB can't get it and only the receiver can get it with a dive. The only dive catch I see is when firing in to the endzone.
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Old 09-06-2011, 08:36 AM   #13
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Re: Is WR, DB, Ball Interaction a priority for next year?

I think my receivers were scared of the DB's last night. I tried to throw to an open receiver sitting on a curl route, I mean the guy was looking straight at me, but instead of catching the ball he just started running towards me and the DB (who was about 8-10 yards behind the reciever) came up to make the interception.

The same thing happened 3 times with the curl route, but only got intercepted once. Am I crazy? It would have been an easy catch for the first down, but instead of even trying for the catch, he just sprints back to towards the QB.

Guess it's back to slant routes and go routes for me lol.
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