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Question on Game Speed/Speed Threshold.

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Old 09-28-2011, 12:36 PM   #9
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Re: Question on Game Speed/Speed Threshold.

Quote:
Originally Posted by KBLover
I see that "jump off the block to tackle you" type stuff too much too, both by my team and the CPU team. Makes it harder to get LBs their tackles because the DT is getting them from behind after he's blocked.

I don't think it's a threshold thing. Even when I tried Normal/0, it didn't work well in terms of stopping this.
It's partially related to the speed of a mo-cap tackle animation playing out versus the speed of the running animation. It's also related to the magnetic force-field effect which results in players locking onto another before actual contact occurs. If a defender breaks his block and goes for the tackle, then your ball carrier has been "contacted" when that player is within 1-2 feet and will magically slow down to take contact.

These are the kinds of issues that gamers complain about the loudest when asking for some form of "real-time physics".
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