Do certain Traits matter if you control the player?
Okay, obviously player traits like 'Tuck & Run' are irrelevant if the user is a human player. Those traits are just to give the AI different playing styles. Meanwhile, traits like "Make Sideline Catches" are an important one that will take effect, whether it's a human or AI making the catch.
But do traits such as 'Sense Pressure,' 'Plays Ball in the Air,' or 'Fights for Extra Yards' have any effect on players that you manually control?
I get the feeling that they do, but I'm not sure. Sometimes when I'm playing as Alex Smith, and he throws the ball with pressure in his face, the ball comes out inaccurately. I'm not sure if it's because he is Paranoid when sensing pressure, or if he's just inaccurate and throwing to his receiver when the timing's not right.