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Pass Interference

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Old 04-22-2012, 02:57 PM   #1
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Pass Interference

Has anyone found sliders that actually work better for pass interference calls at alll?
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Old 04-22-2012, 03:11 PM   #2
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Re: Pass Interference

More than likely not. The reason for this is how the penalty sliders work and how the penalties are activated in game. The slider is simply increasing the chance that a particular penalty will be called when it happens so if you set say face mask at 100 you'll get it called everytime it occurs in the game. This is where it makes it impossible to fix the PI calls through sliders, the set of circumstances that has to be met in order to get situation where the game's engine recognizes it as PI is so specific in its circumstances that most contact between defender and WR simply doesn't count in the games eyes. Because of that even when you have it set to 100 you still won't get many calls because even though the game will now call it 100% of the time it simply isn't happening a lot in the game's eyes.
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Old 04-22-2012, 05:39 PM   #3
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Re: Pass Interference

The problem with PI is that a CPU controlled defender who is actively covering a receiver seems to be completely unable to trigger a PI penalty. So the only way for a PI to occur is if you either user a defender and let him run into a designated receiver after the ball is thrown, or for a CPU controlled defender who isn't actually designed to cover that receiver to run into him. The easiest way to provoke that and where I have most often seen it is to use crossing routes over the middle, and if the D is in man, throw the ball right before the receivers cross their path, if you're lucky, the intended receiver will run into the defender covering the crossing route going in the other direction and draw the penalty.

It's not like the penalty isn't in the game, the circumstances for it to happen is just so unlikely that the sliders won't help. It's even possible to draw an offensive PI though I've seen it only once and can't really say how exactly that happens.
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