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Old 05-01-2012, 10:21 AM   #1
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vgrevolution madden 13 hands on

http://www.vgrevolution.com/2012/04/...ds-on-preview/

"The motion blur really helps smooth out the graphics and no longer do the players just look layered on the field with harsh sharp edges. To further make the motion of the game look more realistic the physics engine has been reworked quite a bit. Players feel like they have weight to them and fall, tumble and move really well."
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Old 05-01-2012, 10:26 AM   #2
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Re: vgrevolution madden 13 hands on

That doesn't equate to "procedural physics" guys.
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Old 05-01-2012, 10:36 AM   #3
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Re: vgrevolution madden 13 hands on

It's the first preview that has mentioned a noted physics improvement.

Better than "bowling pins."
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Old 05-01-2012, 10:52 AM   #4
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Re: vgrevolution madden 13 hands on

Aside from the poor editing on the article...there isn't anything new here...Keep it moving people.
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Old 05-01-2012, 10:59 AM   #5
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Re: vgrevolution madden 13 hands on

Quote:
Originally Posted by Broncos86
That doesn't equate to "procedural physics" guys.
But if there's an improvement, that's something.

Quote:
Originally Posted by roadman
It's the first preview that has mentioned a noted physics improvement.

Better than "bowling pins."
Agree.. I don't think we'll see any kind of new physics engine until at elast next gen.. if then.

Quote:
Originally Posted by TreFacTor
Aside from the poor editing on the article...there isn't anything new here...Keep it moving people.
Some people may have missed other posts.

Thanks for posting jpdavis82
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Old 05-01-2012, 11:23 AM   #6
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Re: vgrevolution madden 13 hands on

Good post JP and to continue on going speculation in this thread the Impact Engine in M12 had elements of physics represented. So it's not shocking to hear someone mention physics in general but it's mighty funny to me that the devs haven't.

It would seem if there hasn't been some kind a major upgrade to the physics elements for tackling in M13, the devs would have given us the usual, "we tuned it" line. However, we have this article mentioning what the writer seems to believe is an upgrade, yet no mention of physics from devs. Same thing applies about DPP because this is the first writer I have seen mention the seeming upgrade of player personalities as well.

Why would something that was clearly a part of M12, elements of physics represented in the Impact engine and DPP, go unmentioned by devs if it isn't part of the reveals slated for M13?
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Old 05-01-2012, 11:32 AM   #7
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Re: vgrevolution madden 13 hands on

Quote:
Originally Posted by Big FN Deal
Good post JP and to continue on going speculation in this thread the Impact Engine in M12 had elements of physics represented. So it's not shocking to hear someone mention physics in general but it's mighty funny to me that the devs haven't.

It would seem if there hasn't been some kind a major upgrade to the physics elements for tackling in M13, the devs would have given us the usual, "we tuned it" line. However, we have this article mentioning what the writer seems to believe is an upgrade, yet no mention of physics from devs. Same thing applies about DPP because this is the first writer I have seen mention the seeming upgrade of player personalities as well.

Why would something that was clearly a part of M12, elements of physics represented in the Impact engine and DPP, go unmentioned by devs if it isn't part of the reveals slated for M13?
Maybe their waiting to speak about it in more detail June 4th for the "Gameplay Part 2" section
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Old 05-01-2012, 11:46 AM   #8
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Re: vgrevolution madden 13 hands on

Quote:
Originally Posted by jpdavis82
http://www.vgrevolution.com/2012/04/...ds-on-preview/

"The motion blur really helps smooth out the graphics and no longer do the players just look layered on the field with harsh sharp edges. To further make the motion of the game look more realistic the physics engine has been reworked quite a bit. Players feel like they have weight to them and fall, tumble and move really well."
This last bolded part should actually read, "... except for the ball carrier, he is weightless and has the ability to make 90 degree cuts leaving the defense behind and having you jump for joy as you rip off your 5th 80 yard TD run in the first half with Darren McFadden."
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